What a fun game! This is really well designed. Great quest system on top of everything too (except all the snakes were eaten by people before I could be eaten by them lol). I loved the frog's face haha
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FungLife's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #22 | 4.250 | 4.250 |
Mechanics | #32 | 4.063 | 4.063 |
Music | #71 | 3.813 | 3.813 |
Fun | #73 | 3.875 | 3.875 |
Story | #143 | 3.125 | 3.125 |
Aesthetics | #271 | 3.500 | 3.500 |
Sound | #431 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How many people worked on this game total?
1
Did you use any existing assets? If so, list them below.
Kenney Font Pack, Head in the Sand by congusbongus
Link to your source?
https://github.com/Ticxo/FungLife
Comments
You have a cool system and mechanic going on here! Maybe, after the jam, you could add some sort of progression structure that goes beyond the objectives. I think that would be cool. The visuals were very charming too. Thanks for the experience!
Excellent game. Fit the theme so well. After a while reaching the ''eat 3 hares'' mechanic became boring. I think setting up a reason for people to bother collecting those 3 hares would be cool. Regardless I think the music and mechanics suited the direction you were aiming for.
Fun game. The "get eaten to become something else" mechanic was pretty good.
I liked the cute animal sprites.
There was an annoying and loud click noise happening every few seconds. Not sure if it was part of the background music.
It's a good game, but it'd be even better if it had excellent graphics.
Congrats on completing the jam! I thought it was a great take on the theme! A shorter cooldown on being able to move your mushroom would be a welcome change, I found myself trapped and waiting out the countdown several times.
i really like your perspective about the theme. It can be more fun about gameplay but nice.
Very interesting concept, was it based on The Girl with All the Gifts? Was fun, up beat music and interesting interactions, although I didn't quite grasp the direction I was supposed to be going, or what I was doing. Some additional guide text might be useful for anyone that can't figure it out
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