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Balance'em's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #7 | 4.351 | 4.351 |
Gameplay | #20 | 3.811 | 3.811 |
Overall | #24 | 3.697 | 3.697 |
Audio | #34 | 3.595 | 3.595 |
Innovation | #39 | 3.649 | 3.649 |
Theme | #212 | 3.081 | 3.081 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Congrats for your ratings. Keep up the good work.
The game is good. There were some combinations of items that somehow blocked the use of others in my backpack. I’m not sure why.
About the music: it fit the dungeon style, but I found the single track a bit monotonous and boring. I wish there were more tracks — maybe a victory theme too.
Suggestion for improvement: You could add new character types to choose from at the beginning, each with different starting stats.
Really good game, concept and art. Well done.
SUPER FUN! The mechanics are incredibly fresh—definitely one of my favorite games from this jam! I really loved the system where players adjust the difficulty of opponents, with greater risks bringing better rewards. The game isn’t just about balancing stats during combat, but also about strategically managing the overall challenge, which adds a lot of depth. The music and art are also spot-on, perfectly capturing the dungeon atmosphere.
In terms of design, I especially enjoyed the item placement system and the way effects can be triggered based on how items are positioned. I’d love to see more of these synergy-based mechanics in the future!
The only thing that might need some tweaking is the variety of rewards. Sometimes I encountered enemies later in the run that required specific abilities, but the right rewards didn’t show up. With a bit of balancing on reward probabilities, it could be even smoother. All in all, this is a game with a ton of potential—I’d be thrilled to see it eventually released!
Good idea and implementation. I liked it!
Practically perfect in every aspect: the gameplay is a fun and original take on the theme, the graphics are really well made, the monsters have cool designs, the audio is nice and fits the mood pretty well... I don't think I have anything negative to say.
Great idea, and the art has much personality, i love it
Oh, I see. I can NOT equip the sword on the players character, but HURT myself with it, LOL!
Took me a bit to figure out how to play, but then I had great fun with this dungeon-crawl-inventory-manager.
Very well made game!
"6 minutes, 27 seconds before the deadline"... you like the danger-zone, dont you? hehe... congrats on that too ;-)
Cool idea to balance stats and to strategize based on the enemy's abilities. Well done!
Nice art style. This is a very polished game!
Looking great, cool twist on inventory management games!