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Dungeon Draft ProtoType's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #131 | 3.063 | 3.063 |
Graphics | #174 | 3.125 | 3.125 |
Overall | #183 | 2.962 | 2.962 |
Innovation | #192 | 2.875 | 2.875 |
Gameplay | #199 | 2.875 | 2.875 |
Theme | #253 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Thats a nice deckbuilding game, i like that it is done using HTML elements. It's really captivating. Great job!
The game is quite interesting! Graphics & music was really good. I think i don't understand why i am building only a deck dungeon. Improvements could be the game can start with tutorial instead of lot of text. I came across screen size issue. Couldn't see what is written outside of screen size.
Thank you for the feedback, i agree an actuall tutorial would help, I have some screen size solutions coming soon, may i ask what size and zoom percentage you were on for testing?
Same Issue, I cannot play, I can't see the board....
Wow, really impressive to manage to design that many unique cards and balance the whole thing out. there are some nice combos as well, and the passives/actives are interesting. All in all, a great start toward a fully fledged deckbuilder! There are some improvements to be made towards UI (I took me some time to figure out that I could hower/click on the cards to see what their abilities did), but the card-game itself is really solid, well done!
At first I was quite confused about what I was doing, even with your explanation. But once I got the hang of it, I really enjoyed it.

If you keep working on it, I think you really have something. Only feedback is some minor UI stuff, but that is logical in this time frame.
Good luck from the Netherlands
Oh and I found a small bug. When you finished the game and you want to press the "X", the rounds will go up. Look at the right to corner.

I found this game hard to understand what the goal was. I also had an issue with screen size and was unable to complete certain actions such as starting the game.
I am not a fan of rng based games,but in this gameyou are in control of your luck and you have to balance your odds! Had lot of fun clearing the first dungeon in a few attempts, great game!
I enjoy push-your-luck boardgames and this reminds me a lot of those, so I really liked the gameplay. This probably would be a lot for the short development time we had but some monster abilities could be fun, adding an extra layer to deckbulding aside from pure stats.
Neat concept! I also had a hard time with the UI on my laptop, maybe the display size was off
Very interesting concept for a fully fledge game! In this iteration I found the UI not intuitive enough, but that is of course easily fixed with more development time. Hope you can grow this game!
Thank you Valentino, I really apreciate the feedback!