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A jam submission

InculcationView game page

Puppeteering enemies leaving only corpses behind, escape the facility
Submitted by buzzyard, indyzz, SleepyInsomniA, GreenSilo — 2 hours, 8 minutes before the deadline
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CriteriaRankScore*Raw Score
Theme interpretation#983.7783.778

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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A solid game, with cool stealth gameplay.

The guards shoot way too fast and can see way too far... like, even if they're off-screen. Once you're able to travel between a few different vents, it's not so bad to isolate out the guards, but before you get to a vent the levels are SO slow.

There were also a few issues of sprites appearing on the wrong layer, e.g. a guard walking below a vent or dead body.

I love the artwork, sound design, and music!


really cool game, the possession mechanics is very fun, but i restarted accidentally the level many times because often i misclicked E to R, i suggest to change the vents button or the restart button

Overall is a well made game.

Great entry!


Hard stealth game but restarting isn't too punishing :)
Feels good to play and well polished overall.


Really awesome. Always cool to see stealth games for gamejams.


It is incredible how similar our games are! Legit we had this whole idea about scientists being used to free your fellow parasites, and having only certain scientists have the keys to the doors you need to open XD I mean this is unreal!

Great work! Lots of fun, especially because the stuff we just couldn’t get to, you all did a great job of!

Really great game, thanks for making this :D


This was so fun to play! Loved it!

Submitted (1 edit) (+1)

This is honestly one of the best games I've played from the Jam. Really like the concept and execution. Fantastic job team 👏👏👏

Does this have gamepad support?


It's fun! I would like to be able to run a little faster when posessing people. Clever level design!


Pretty innovative take on a stealth-ish game. The enemies can be a bit cracked at times with how fast they spot you and shoot you, but once you figure out their patterns you have a bit of an "ah-ha" moment which is pretty satisfying. Nice job!


Its a super fun game, like the idea of process people and different people have different skills. I am unable to shoot as fast as other guards so instead of shoot people after I process a guard, I usually get out immediately which kills them, then hide in the vent and wait for the next prey who is lured here by their dead coworker. Nice work.


Loved the theme, great idea and really inventive. Full marks for theme & innovation!

I found controlled humans moved very slowly and there was quite a lot of waiting until characters moved close enough to where you needed them to be before taking them over because the infection time before they died was so short. If the gameplay had had a little more polish here and there then it could have been amongst the best games of the jam.

Great concept, very original.

Submitted (1 edit) (+1)

The game is great! Love how the puzzles are made.

Definitely, I would like to play more levels!

Well done!


I love the theming and the pixel art, well done! At first I didn't realize I could shoot through walls. I like the venting, and the music. Well done!


Well, the theme was bugs. And that is a bug! Someone (totally not me) forgot to set a layer-mask on the weapons..

But glad you still enjoyed it!


If you patch the wall shooting, please increase the guard's reaction time, because I lost every fair fight without using that bug XD