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A jam submission

MOONSHOT PinballView game page

Pinball prototype for Game Off 2020
Submitted by RoloDMonkey — 21 hours, 26 minutes before the deadline
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MOONSHOT Pinball's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#1822.9463.125
Gameplay#2372.4752.625
Innovation#2902.1212.250
Overall#2932.2392.375
Graphics#3921.7681.875
Audio#4081.2961.375

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

GitHub repository URL
https://github.com/RoloDMonkey/moonshot

Theme interpretation
Shooting for the moon, with one man trying to finish his first physics-based game in one month. Oh, and the ball is the moon. Which you shoot.

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Comments

Submitted

That's a good start! The base pinball gameplay works well and the physics feel about right.

Of course one would want some more content and the ability to restart the game / have more than a single shot, but it's already pretty good for a first physics-based project in such a jam :)

Submitted

Wow! it’s the first pinball game I’ve seen in the jam.

Well done! the physics feel great as well as the layout. It would be great that you could keep playing after losing a ball, instead of the need of restarting the app.

Good pinball foundation!

Submitted

Haha, the theme goes really well with a pinball game! Good job!

Submitted(+1)

You've got the bones of a good pinball game here. I love that you included the Game Off logo in the table. Very clever.

Obviously it could use more features, but you've nailed the physics. It feels very good to play. This would be really awesome if you continue work on it.

Submitted

I thought about making a pinball game with godot as well. Glad to see its possible.

I think the ball is respawning for a frame before it disappears again.
I looked at the code. I think you can't reset the ball in a single frame, but maybe set it to static in one frame and switch to rigid in the next frame.

I hope you continue working on this game.

About the pck-File. You can enable in the export settings that it will be included in the executable.

Submitted

Another Godot dev here:
As far as I know, the pkc file has to be external. It is frustrating.

Submitted

Atleast for windows and linux you can enable "embed pck" in the export settings.

Submitted

Oh that's great to know. Thanks! 

Submitted

I think pinball is a very fun premise to make a game around, and I really hope you work on this some more in the future. A month isn't a very long time to make a game, but I hope the journey of Moonshot pinball doesn't end with this jam.

Submitted

Nice game. Weirdly it started in Debug Mode. Also, once you lose the ball you have to restart the game, is that intended? Apart from that a great Prototype, maybe not finished, but what's there is great!

Developer (1 edit)

It is not what was intended. But, I couldn’t fix it before the deadline.

I left it in debug mode, since it is just a prototype and everything is open source.

Submitted

But you have a good foundation for a game there! Hope you will finish it. For now,  you can try my game in the meantime.

Submitted

Hey ! When I try to run the game it gives me the following error :

Error: Couldn't load project data at path ".". Is the .pck file missing?
If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension).
Is there a missing file ?
Developer

Thanks for letting me know.

I didn’t realize that file was necessary. I have switched the Windows download to a ZIP file with both the .exe and the .pck. Please try again.

Submitted

It now works :) Thanks !

However, the ball doesn't respawn when you lose, is there a special key for that ?

Developer(+1)

Unfortunately, no. I was working on that just before the deadline but the way I was trying to do it didn’t work.