This game is very fun, got me engaged! Amazing visuals, as always. Maybe it was just me, but could be less difficult. Totally on theme. Overall, amazing submission!
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Light Their Way's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.213 | 4.213 |
Overall | #1 | 4.267 | 4.267 |
Art/Graphics | #1 | 4.600 | 4.600 |
Theme | #2 | 4.400 | 4.400 |
Audio/Music | #2 | 4.133 | 4.133 |
Fun/Engagement | #4 | 3.667 | 3.667 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Firstly. I loved the art, music, and sound design in this game. Just a few unfortunate game design decisions: 1. It's WAY too difficult to time the the launch plant mechanic. The delay before launch, especially on level 3, made it neigh on impossible to get between the moving enemies. 2. I was able to bunch the lemmings together, but I wasn't really able to easily split them up after bunching them together. 3.With the trickiest parts of the levels being at the end, it was a little rage inducing to have to get through the entire level and then fail at those points. That paired with the long restart time, made it difficult to stay motivated to beat the game. There are so many great design decisions made in this game, like the control reminders being hidden in the pause menu and the existence of that first launch plant that teaches you what they do so you know for the part up ahead. Those are spot on. But the overall difficulty hurt my experience.
- The artwork and detailing in this game is amazing. The music and SFX were also nice and matched up with the style. It is an extremely well put together game. I didn't find any bugs which is impressive for a time limited production of such high quality. I found that the difficulty curve was quite steep from level to level. This could have been softened by a bit more playtesting, possibly from someone other than the developer. The zoom out feature was quite useful and I appreciate it's inclusion. I did rate it low on theme as there wasn't as much rejuvenation at the core of the game beyond the story part. A very well put together game, great job.
- Congratulations on your completed entry into the Fireside's first ever Game Jam!
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
2 of the sound effects, the font, and music were public domain. Credits are listed on the main menu screen
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