I think a fun addition to the game could be an order system, like in cooking games where customers ask for potions. It would add a challenge and a sense of progress for the player to work towards. :D
Play game
Potion Seller Expansion!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio/Music | #20 | 3.379 | 3.379 |
Fun/Engagement | #23 | 3.276 | 3.276 |
Overall | #25 | 3.241 | 3.241 |
Art/Graphics | #27 | 3.621 | 3.621 |
Theme | #46 | 2.690 | 2.690 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The joy of capitalism ! More money ! Chill game, as fun to expand the pots and get more money. I wish there was a bit more strategy involved, it was hard to tell the amount of money I was making and the impact the bigger cauldron had and what seeds to use. Probably simply adding a pop up of like "+100 gold" when you get a potion would've done the trick, seeing different number would help to optimize. I got all the cauldron upgrades and all the little assistants. Cute game ^^
Did you work alone, or as part of a group? (If in a group, list their names)
Alone
Disclose if you used any public domain assets or not.
I used Public Domain audio assets found from the Gdevelop asset store, with the exception of the bubbling cauldron sound effect. All art was made by me!
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