Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Photo BoothView game page

A short and sweet WarioWare-inspired game!
Submitted by Minnie Games (@MinnieGames_) — 17 minutes, 3 seconds before the deadline
Add to collection

Play game

Photo Booth's itch.io page

Results

CriteriaRankScore*Raw Score
Ambience#84.3614.361
Creativity#174.1114.111
References / Humor#223.8333.833
Overall#273.7113.711
Theme#733.2223.222
Gameplay#933.0283.028

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit into the theme?
It contains elements that can domino-effect into larger obstacles-making things much harder.

Showcase / Streaming Opt-In

Yes!

I give consent.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

love the art! it's super comfy looking! 

Submitted(+1)

Art and vibe was A+, and I liked the photo booth stuff, a skip option for the tutorial would have been nice, but everything else I would have said has been mentioned. Keep at it ^^ 

Submitted(+1)

This is really cute! The pastel colors are a fun choice and I think the different sticker options look good. Sometimes the minigames didn't feel like they were as responsive as they should have been. The "avoid the sticker" ones were generally fine, though. The music ties it all together. I like that the scenario is clearly inspired by some of Doki's vacation stories, but it's still unique. 

Submitted

Gameplay was a bit confusing to figure out, but I love how cute everything looks!

Submitted(+1)

Gameplay was a bit confusing to figure out, but I love how cute everything looks!

Developer(+1)

Thank you! Admittedly, I spent more time on the art than programming and I think it shows. Sorry for the confusion!

Submitted(+1)

Very cute art and design and overall adorable game!

Took me a a bit before I understood the stickers and minigames but it didn't feel frustrating
(also I think there's a bug that you don't lose money when you buy something, which was really helpful I wish that was the case in reality too)

Developer(+1)

Thank you for the feedback!! I had no idea about the money bug, so thank you for pointing that out. (Me too… xD)

Submitted(+1)

this game is super adorable i love it!!!!!!! (◕‿◕✿) very playful and cute vibes, nice work!!!! :D

Developer(+1)

Yay thank you! :D

Submitted(+1)

I adore the art and vibe of this game! it is so different from what I saw up till now, going through the games!

Developer(+1)

Thank you!!!

Submitted(+1)

It is unique and cute ! 
Everything is fun and coherent. Music is bubbly and adorable that fit the theme. 
I had a little hard time to guess that you had to avoid the stickers at minimum and not being like me trying to collect them all :D 

Great job, keep it up !

Developer

Thank you!! :D

Submitted(+1)

Wow, I've never seen RPG Maker used this way! Really cool!

The art is beautiful and the music choice is great.

I didn't understand how the stickers mechanic worked at first but kinda figured it out after a couple rounds.

Definitely could use some more detailed instructions about how the game works. I was very confused on some of the minigames as I didn't understand the goal. The easiest to understand was finding the character in the darkness but the others I didn't get how I could interact with the presented puzzle.

Very cute game! Good work!

Developer

Ahh it pains me that I can’t add clearer instructions since that seems to be the consensus amongst players. But thank you for the feedback! I love surprising people with what RPGMaker can do :)!

Submitted(+1)

Super cute game! interesting mechanic with the stickers! very cute art and story!

Developer

Thank you!

Submitted (1 edit) (+1)

The art direction is great and really stands out. Animations are well done as well. Music and sound effects fit the theme, and the intro is funny and was able to give me the required context of the game. 

For most part, the game is works fine, but there is always some confusion the first time I start a sticker minigame. It is also easy for it to spiral into a game over, but I do like how all sticker minigames have the same mechanic/objective, which is to avoid them. Another problem I had was on understanding the goal of the "Appease him" challenge. I was able to get the "pretty lady" to overlap with DAD, but nothing was happening.

I still really like how this game was able to delineate so much from the typical RPG maker game. I probably wouldn't even have realised it if you changed the start UI sound. You did a very good job on the game!

Developer(+1)

Thank you for the detailed feedback! I’m glad people like the art direction!

If I had more time, I’d definitely try to make instructions more clear! But I also designed it to be a trial-and-error type of game (like WarioWare). That’s why I made it quick and easy to jump right back in after a gameover.

The “appease him” challenge was originally meant to be about guiding Doki’s rare pair Dynasty Warrior ship to kiss each other, but I was running out of time and had to change the sprites to D.A.D. and “pretty lady.” That’s why overlapping doesn’t work; the sprites are supposed to be kissing and need to be adjacent haha. But I understand the confusion.

Dang, almost fooled you. I did mean to change all the SFX, but, you guessed it, no time. But it looks like it worked out. Yay!

(+1)

The art and writing is so cute! I loved the SFX and all about the aesthetics. The game itself was a bit buggy, though. I softlocked a few times. 

Developer

Thank you! May I ask at what parts did you softlock? And was it the web version? I’ll do my best to fix them.

Yeah, whenever I messed up during minigames and got too many stickers, the retry option just immediately told me there were too many stickers again. I had to quit back to the start. 

Developer(+1)

Oh sorry about that! I’m aware of that and putting out a fix now.

Submitted(+1)

SOOOOO CUTE! I love the artwork and the short story! Everything worked so well together, from the SFX and the BGM. I like the concept of a purikura photo booth too.

The game was really hard for me during the 3rd Dragoon stage as tons of rows of the stickers came down at once, but when I lost and retried it, only one row of the stickers popped up. Though I felt the game got a lot easier the 3rd time around. I was able to clear it then.

Developer

Aww thank you so much!! That’s relieving to hear. And yeah, the game should be easier the more you play and learn the patterns of the stickers/mini games.

Submitted(+1)

I love the writing and the references, it's so them!

I had a little bit of trouble figuring out what some of the minigames wanted from me, likewise the controls, but it's a very cute game and I can see how much passion went into it!

Developer

Thank you so much! I’m glad it came across!

Submitted

Bug report: From all the stickers tomatoes are the only ones that work.  For the rest of them, nothing appears on the screen and all I can do is move around and wait until timer runs out.

Developer

Thank you for the feedback! It should be fixed now ><!