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sasor7i

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A member registered Jan 10, 2022 · View creator page →

Creator of

Recent community posts

Thanks so much! I hope to make lots more sounds in the future.

Art and vibe was A+, and I liked the photo booth stuff, a skip option for the tutorial would have been nice, but everything else I would have said has been mentioned. Keep at it ^^ 

Really love interactive VN's and it was so cute. I'd like the screen size to be a bit smaller but excellent work. 

I just really like these style sim games, and you nailed it, maybe just more animation in the main screen would be nice! 

Great retro throwbacks! Love the new carts and living room feel, great music and art.

 My only issue was I was a little distracted by the zoom in damage, but nice

A little tough at first, but easy to get the hang of, like others said Plants vs Zombies vibe, nice work! 

First of all, your game was one of my favs simply bc it was really well optimized and I could play it on my potato. Second, I love card games, and you did a great job! I hope to see a save feature in the future to save my decks :> 

Very cute, I love little games like this. It was a bit hard to play on my build, but I enjoyed what I could.

I felt bad when D.A.D went ablaze. Pretty stuttery on my end, but I enjoyed the look of it. 

Thank you, hopefully we can add the rest of the art next time!

I'm glad you liked the bg Dragoons, I was hoping we'd have time to show them in waves, but maybe post jam.

Thanks, there's a lot of art and enemies left out, so I hope we can add them ^^ 

Would have loved some sort of pause or a way to escape full screen a little easier, but I get the vision and the gameplay was really solid!

Loved this, it lags a bit like mentioned but I loved the models and vibe, nice work.

Thank you ^^ 

The AI was so much better than me lol, but I really liked it, especially how the AI can capture your Dragoons.

I like how ambitious this is, like with the intro animation and I really like music games. 

The timing was a little hard for me, but that could have been my computer. Nice job! 

Thanks ^^

Really enjoyed the game! A bug, though, every time I fight the boss slime I get a stuck slot on one of my attacks and it freezes the game.

Thanks and yest the save/load was part of the engine that I think'll be more useful if I add more stuff to it in post ^^ thanks for playing 

I had some issues seeing the game if I didn't go full screen and the music was a little laggy but I liked the concept a lot. Maybe if the matching traits were color coated in a more obvious way it'd be easier?  Or maybe I didn't fully underdtand it haha, but I liked the vibe and it was very funny.

I loved the art and My Sweetest Scarlet cover :> Nice work

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The trivia was a  little fast but I loved the vibe and learned stuff about Gigi gj!

Yea sadly I couldn't get it to work in time since it crashed the game so maybe post jam, thanks!

Thank you and yes I do want to add more options as I've learned more about the engine! I try to keep it relevant to the clips haha 

Thanks for the feedback, I was actually having some issues with the ending UI since it was kinda glitching out when I was uploading some images to make the end feel more thematic so I'll def revisit it and make it less abrupt after the jam.

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Thank you ^^ Making the art was a ton of fun.

Oh man you get it 

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I made this small game with your engine, ty! The video tutorial was very helpful. I had some issues getting the love stat working but tha might have been me with the documentation. https://itch.io/jam/holojam-6/rate/3604116

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Thanks! I didn't have much time and the engine is really basic, but I'd like to revisit it for more quality of life fixes and choices later :3

Thank you, yes goodbye grem...

Thank you ^^

Nice, might be because of some stretching, I'll double check later good job on the coins! 

Thank you :3 , nice clear time! 

I enjoyed this one!

 A timer on how long the stage will be would be nice and sometimes when I attacked and used other weapons powers they wouldn't trigger until I stopped attacking.

Really enjoyed this one. If there was like some sort of arrow pointing in the direction your suppose to go or tilemap changes, mini map, I think that would be really nice! 

Thanks! Yes currently I have the health at 3 hits and I'm working on a UI for later ^^

Thank you! (Haha yeah you can cheese it in many corners) 

So to fix that I was thinking about later on adding some enemy corners or health loss once I get a HUD going for being idle in stage.

Really enjoyed this one.  I'm a big fan of isometric art and Hades! And the second route was cool too.I loved the little pixel art refs to the other Hololive members it was so cute.

Some suggestions would be maybe power up icons like Hades so you don't have to remember the key binds.

After clearing the game the end stage message repeats, but I'm sure that'll be fixed later. I guess I was able to clear it pretty fast with spaming so I actually didn['t use the power ups too much.

Thanks for the kind words. I added a sort of strategy boss fight until I can figure out better bos mechanics, and will try to be learning how to implement HUD and different weapon types.