Would have loved some sort of pause or a way to escape full screen a little easier, but I get the vision and the gameplay was really solid!
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DokiSurvivors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #172 | 2.110 | 3.200 |
| Gameplay | #174 | 1.912 | 2.900 |
| Overall | #202 | 1.820 | 2.760 |
| Ambience | #202 | 1.648 | 2.500 |
| References / Humor | #207 | 1.517 | 2.300 |
| Creativity | #208 | 1.912 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit into the theme?
Every enemy explodes on death and that ability can get upgraded to a dangerous amount of explosions.
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Comments
Very nice, it also reminded me quite a bit of HoloCure, but Doki themed! The chain reactions were very nice, I found myself trying to corral enemies together just to use it.
Really like it! Plays really nicely. The beginning is a bit slow, but it ramps up really nicely. Quite enjoyable playing it!
The Dokiboard item is too similar to the Dragoon enemy so sometimes it's hard to tell which is which.
I also crashed at the level 40 mark. My EXP all of a sudden jumped up exponentially, and some levels showed tons of HP heals going out of the screen.
Tried it again after the .pck file issue was fixed, game started freezing at the 4 minute mark, and outright crashed after I jumped from lvl 20~ to lvl 40 at the 5 minute mark (screenshot below)

back again, could finally play it
Must say the chain reaction kills are really satisfying to use, the weapons themselves are ok in general. My only nitpick about this is that Dokiboard has a pretty similar sprite to the 2nd enemy Dragoon which can get confusing at points.
Another weird thing i had is that the game just plain froze at around the 4:40 min mark? Had to close it entirely.
Also just wondering, did you make the music? It's kinda chill



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