Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

The art direction is great and really stands out. Animations are well done as well. Music and sound effects fit the theme, and the intro is funny and was able to give me the required context of the game. 

For most part, the game is works fine, but there is always some confusion the first time I start a sticker minigame. It is also easy for it to spiral into a game over, but I do like how all sticker minigames have the same mechanic/objective, which is to avoid them. Another problem I had was on understanding the goal of the "Appease him" challenge. I was able to get the "pretty lady" to overlap with DAD, but nothing was happening.

I still really like how this game was able to delineate so much from the typical RPG maker game. I probably wouldn't even have realised it if you changed the start UI sound. You did a very good job on the game!

(+1)

Thank you for the detailed feedback! I’m glad people like the art direction!

If I had more time, I’d definitely try to make instructions more clear! But I also designed it to be a trial-and-error type of game (like WarioWare). That’s why I made it quick and easy to jump right back in after a gameover.

The “appease him” challenge was originally meant to be about guiding Doki’s rare pair Dynasty Warrior ship to kiss each other, but I was running out of time and had to change the sprites to D.A.D. and “pretty lady.” That’s why overlapping doesn’t work; the sprites are supposed to be kissing and need to be adjacent haha. But I understand the confusion.

Dang, almost fooled you. I did mean to change all the SFX, but, you guessed it, no time. But it looks like it worked out. Yay!