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Leaving The Nest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.667 | 4.667 |
Originality | #3 | 4.292 | 4.292 |
Overall | #5 | 3.825 | 3.825 |
Fun | #6 | 3.875 | 3.875 |
Art/Graphics | #44 | 3.292 | 3.292 |
Audio | #44 | 3.000 | 3.000 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
No, Only the Nesting Dolls were made by us.
Did your team create most of/all the audio yourselves?
No
How did you incorporate the theme "INSIDE OUT"?
Gameplay: move in and out of Nesting Dolls. Story: make your way from in the house to the freedom outside.
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Comments
This game was amazing. I loved every bit of it, I got stuck a while at the part with the bird statues but found a way to force an extra doll through to build a staircase with it (not sure if that's intended). Well done on this submission. It was a nice challenge but also fun. Good music, cute graphics. The camera and environment is done really well. Very unique take on the theme too
My feedback for Leaving the Nest:
What your game does well:
Your game has a common mechanic: entering and exiting a pod that affects the player character's maneuverability/weight. But what it does well is it takes this mechanic and triples the depth, requiring players to think strategically about the placement of all of their pods, and which ones are light enough to fly/jump.
Your game incorporates the theme 'inside out' that is unique. I haven't seen any games use nesting dolls in this jam so far.
The game teaches the player how to play at a pace that feels right. No puzzle felt too difficult for the time it was introduced to me.
What your game doesn't do well:
Inability to change trajectory while midair felt unnatural. There were a lot of simple jumps that were made difficult because of this.
While on jumping, some platforms I perceived unreachable because I wasn't able to tell where the ledges began. This was especially evident with the couch area; the cylindrical arms kept me stuck until I decided to push forward against them when I jumped.
Areas of Opportunity:
Now that you played around with jump height, character height/weight, and movement speed, what are some other characteristics you can implement into these nesting dolls? Toward the end the white and blue dolls felt so similar aside from the blue doll being taller. I would have liked to see the two have functions that might play into more complex puzzles. What do you think?
You can continue to build on this game. It has all the necessary components of a puzzle game, accompanied by the UI needed to teach your new players.
The jump action can be tweaked to accommodate the issues I mentioned above if you so choose to do that.
I hope this feedback helps!
Hopefully someone can post the solutions to the later stages because I'm bad at puzzle games and I was stumped at some point and just couldn't proceed. Very cool game!
Very fun and well made!
Calm puzzle game, like the nesting dolls mechanic.
Nice job on the theme, love the nesting dolls. Well done!
Great idea to go with the nesting dolls theme! The mood is nice and you made a solid puzzle game, congrats!
Literally the best game I played so far from this game jam. Incredible level design and fun mechanics!
Solid Controls and Loved the Level Design and Enviroment
thanks for playing :)
This is genuinely a really fun game. I love the concept here. It's super unique and the way it's incorporated into the theme is really cool. The doll assets are also kinda cute. I love how they wobble when they walk. A lot of the puzzles had me stumped for quite a while: They were cleverly designed and decently challenging without feeling too unfair. I felt very satisfied after solving them, I can tell you that much, haha. Switching between the dolls felt a bit clunky at first, but I think I got used to it after a while. The visuals do their job well, and the ambient type music in the background is nice, even if it isn't an original piece. All in all, probably one of the better entries I have played so far. 9/10. ^^
Thanks for playing!! I really enjoyed your game too :D
Nailed the theme here. Pretty solid platforming with minimal wonkiness. Good use of art and music assets. Great work dude!
thanks for playing! :D
I recognized your profile because flap & freeze was one of the game I enjoyed the msot last year, and I played this one with high expectations.
Well I'm not disappointed, I think this one's even better : perfect use of the theme with great originality, and an overall high quality game. Top 10 entry at least
I’m glad you thought so! Thanks for playing :D
I love this idea, it was super clever and fun to play
thanks for playing! :)
Love this! It was a really ambitious to do something this complex but it definitely paid off. The gameplay is super fun and a good challenge, which I like! Congrats and well done!
The level design in the game was on point! Specially loved the fan bit.
The holes to go to the next section can be bigger. I found myself failing to jump through them multiple times.
Yeah I should adjust to make the platforming a little more forgiving. Thanks for playing!!
Good Game!
thanks!! :)
This is very solid! ambitious to do a 3D game but you nailed it !
congrats on the submission very neat idea
thanks for playing!! :)
I really enjoyed solving the puzzles! The graphics were great and the theme was incorporated nicely! I can officially scratch off 'play a video game with Russian nesting dolls' off of my bucket list!
Amazing interpretation of the theme, you totally nailed it!
The concept works perfectly, really great job on creating this game in such amount of time.
Congrats!!!
thanks for playing :)
I am the bird. The bird is me. The bird is inside me. I am inside the bird.