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Bump Guardian's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #29 | 3.444 | 3.444 |
Audio | #51 | 2.889 | 2.889 |
Originality | #54 | 3.167 | 3.167 |
Art/Graphics | #61 | 3.000 | 3.000 |
Overall | #62 | 2.878 | 2.878 |
Fun | #111 | 1.889 | 1.889 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
yes
Did your team create most of/all the audio yourselves?
no
How did you incorporate the theme "INSIDE OUT"?
You defend the fetus inside you from what you do on the outside
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Comments
If anyone wants to collaborate to improve this game, let me know
Main feedback, didn't know how to engage strategically with the enemies on the screen. Some questions to accompany that: How does the player's hand change their strategy? How many ways can the player interact with the enemies? How does a card game format benefit the mechanics?
Congrats on finishing the game!
Wasn't quite sure what sequence to play the cards, but this concept has potential for something bigger
Cute art, well done! And good luck for the future, hope you get to continue :D
The art and UI looks really great. Definitely potential to be a cool mobile game!
Think you've got the basis of a great game here, just doesn't feel quite finished, mechanically. Maybe a button that you could keep clicking to refill your food resources? And different foods do more damage to certain enemies?
Loved the aesthetic though, there's definitely potential in this!
Good Game!
Pour more folic acid on that fetus!
I really like the art and UI and the sound design was well put together. It would be cool if the cards did more damage to certain enemies than others, involving more decision making. Nice submission!
The game concept seems interesting, but it doesn't feel good playing it. The wait time between getting new cards is very long, also it don't think that cards are any differnt from each other except the damage. You always get the same cards or simillar so it gets repetitive quickly. I feel like with more work this could become a decent mobile game, like if cards could give status effect to certain bacteria types.
I had a concept that was leaning towards making a game like this
Its very cute but a lot of the time im just clicking cards and waiting for the food to replenish, not very sure what did what :(
overall was cute and fun but need some more engagement
Interesting take… the gameplay was lacking, i didn’t know what did what, i saw numbers on the cards but these are the only numbers i saw that relate to anything gameplay wise, i can’t see anything’s health in a form that would help (numbers, relating to the numbers on the cards i’m assuming these are the damage that they do to the bacteria, but i can’t know how close i am to defeating them) the music made it feel really mobile gamey, with a bunch of tweaking (like more on the feedback loop and numbers like i said) it could turn into something you can upload to google play
overall: 6/10, could’ve been more
Thank you for the feedback, I agree there needs to be more interaction and strategy.
I really enjoyed the slightly educational nature of this game, and the graphics were cute, it doesn't feel like there's a lot of strategy involved but with some more mechanics this could be a great mobile game, hope to see an expanded version someday.
Thank you for playing, I wanted to try this ides out before starting improvements on the idea. Hope to turn it into a mobile game
I like the theme of the game! really nice interpretation of the theme :)