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Leafvember!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity: Does the game include something unexpected or interesting? | #4 | 4.125 | 4.125 |
Theme: Does this game represent the theme well? | #10 | 4.313 | 4.313 |
Fun: Is the game enjoyable or satisfying to play? | #31 | 3.750 | 3.750 |
Overall: Is the game objectively good? | #33 | 3.813 | 3.813 |
Cozy: Does the game you feel cozy? | #65 | 3.625 | 3.625 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #118 | 3.438 | 3.438 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The raking is very satisfying, especially with longer rakes. I might be just me, but the lvls got a bit same-y.
So many challenging puzzles! I like to think I am a puzzle pro, but many of these had me stumped for a while. Very clever design, and it fits the theme very well!
Great game! Some levels were really hard but it was well balanced with easier levels. I haven't seen a puzzle game like this before and it fits the theme so well! Great job
Very creative puzzle game, although I am terrible at it I can see how clever it it is. Also I love that going over the leaves makes them makes noise, a very nice touch. Great work! Keep it up!
Had fun playing through the calendar, although I had to skip some as I couldn't figure the correct path out xD I remember seeing you post this in the discord as you were working on it, so had to give it a try!
Finally a new type of puzzle game! Thank you for adding the undo button, it took me a while to get used to the controls.
Interesting puzzle game. Something unique. Can be challenging to start and grasp controls. The ability to return back to previous states was a great addition. I didnt notice the save function until I read another comment on that, promotes continued playthroughs. Great Job
Nice concept i really like the puzzle. Nice work! :)
I loved this! You nailed the theme. And the puzzles were very well done. I loved the size of Maple, and sequoia I loved how outside the box it was. The only one I had to come back to later was Acai, that was the hardest to me for some reason. This was great. Thank you!
Also how did you make it save your progress when you refresh?
Thank you! I wanted the puzzles to be roughly sorted by difficulty, but didn't have a real way to quantify difficulty. So I constantly shuffled them around as I replayed them depending on how much I struggled. They might be kind of close to sorted now.
I saved progress using Godot's filesystem API. For HTML5 builds the user:// directory maps to storage in the browser (IndexedDB I think.)
wow this game idea is very good!
Great idea and well polished game !
Really unique variant of "Sokoban" and extremely fitting for this jam!
Great mechanic and fun levels. Even tho later levels get realllyyy difficult
Well done overall puzzle game!
Very nice puzzle game!