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Telekinetic Pumpkin's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun: Is the game enjoyable or satisfying to play? | #6 | 4.125 | 4.125 |
Overall: Is the game objectively good? | #11 | 4.083 | 4.083 |
Creativity: Does the game include something unexpected or interesting? | #13 | 3.958 | 3.958 |
Aesthetics: Does this game have aesthetically pleasing artwork or polish? | #99 | 3.583 | 3.583 |
Theme: Does this game represent the theme well? | #210 | 2.583 | 2.583 |
Cozy: Does the game you feel cozy? | #234 | 2.208 | 2.208 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
it was quite fun and satisfying! it could have incorporated the theme better though
I also found myself just staying on the center not really teleporting too often.
Good job overall!
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My highest score was 1885. Very interesting way to play, quite enjoyed! Wonderful job! - Mato
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This game is really cool! It's fun to be a sentinent pumpkin with that evil face>:D and the sparks make you feel powerful
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I found it difficult avoiding getting shot, maybe the pumpkin can move himself around with telekinesis WASD controls, and the mouse to control the objects, as well as the double click teleport? Overall it was fun, looked good, I enjoyed it. Great work
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This game is so much fun
I really enjoyed being telekinetic (evil maybe?) Pumpkin, the particle effects and the feeling you had when you smashed the robots together was really on point
so much polish
good job all round
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Really fun game ! The teleport is a bit hard to use with all the boxes and healths to move, but maybe i'm just bad at it x). GG !
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it´s funny XD, but not cozy 0.0, but its a good game
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The game is amazing but doesn't relly follow the theme. The game has many extra buttons and options that not many games have that is amazing. This was a great game but its not cozy. But follow little bit of autumn theme.
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Really fun, not cozy, but very fun.
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Really creative and fun idea! I initially thought that being able to teleport would make everything too easy, but that definitely wasn't the case!
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This's great, first jam or not.
One addition I'd have appreciated would be a big cursor as I was loosing track of mine quite often.
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Fun game with fun mechanic! has me searching around the room in panic to see what I can grab before getting killed. got a score 3840.
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Love the idea! Gameplay is very fun!!
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The mechanics feel really good and the difficulty increase doesn't feel unfair at any point. Great job on this one!
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Awesome mechanics on this one! Seems like it would be a perfect game for mobile with the touch controls. Great entry!
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Congratulations for this first game jam game.
It's pretty addictive to play. The controls are unusual for an arcade player like me, but once you get used to them, it's OK. More feedback would be welcome, such as how many time you have survived so far, a flashing bar or something like that when you're close to death. It can make you change your strategy to survive a few seconds more. Finally, an improved level design can make the challenge grow crescendo. I enjoyed playing it! Nice job!
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Enjoyable little game, I liked the pumpkin transition at the start :). Definitely a cool game for the first jam!
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I think you can make something more out of this game, add abilities, cool enemies, and the steam hit is ready!
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the challenge in this game does not appear to be where the developer intended it to be. rather than teleporting around the entirety of the too-big-for-a-screen room, it’s better to just place the few movable blocks in such an arrangement that you are safe from all attacking enemies. you’re still plagued by your constantly-depleting HP bar regardless of whether anything else is on-screen, however, so the real challenge of the game is in teleporting out to get energy and estimating how far the screen will have scrolled in order to quickly jump back into your box, all while fighting against the game’s desire to pick up energy cubes over anything remotely near what you’re actually clicking
also: never put a QUIT button that tries to exit the game in a web version of a game, it will just freeze the tab
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Fun game, I loved all the effects you created to make the game feel really juice. There were a few spots I found which you could sorta box yourself in and just smack enemies around, so found the need to actually move not super necessary after that. Very creative idea and I look forward to seeing more of your work in the future.
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