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A jam submission

Shining LivesView game page

Submitted by Kaish — 9 minutes, 9 seconds before the deadline
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Shining Lives's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1313.4003.400
Graphics#1943.5333.533
Fun#2173.2003.200
Overall#2383.1003.100
Game Design#3103.0673.067
Innovation#3912.6672.667
Theme#4352.7332.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Wow, this is a truly amazing game! Just one tip for improvements: don't overuse the bloom effect. I could imagine that it would look even more amazing if you reduced it a little. ;)

Maybe you could play and vote my game too ;D

Developer

Thanks for playing. You're right, it was a slip of mine. My monitor tricked me xD
I will play your =]

Submitted

thanks

Submitted(+1)

Overall pretty nice game. Though, I would like to be able to jump with W and I found that you have to kill too many enemies in order to progress.

Developer

Thanks for playing. Sorry, I forgot to consider W to jump xD

Submitted(+1)

Very nice and polished game! Lovely graphics and original idea with stacking bodies to proceed. It is fun to play and gamyplay is really smooth. Great job!

Please play and rate my game if possible ;)

Developer(+1)

Thanks for playing and feedback. I'll play yours =]

Submitted(+1)

The graphics are fantastic! The player controls are very smooth. It feels very satisfying. That is a very clever way to pass the level. If I were you, I would reset the dead body if the player lost.

Developer

Thank you so much for playing and for the great feedback. I'm glad you liked it ^^

Submitted(+1)

This is good. I had lot of fun. The visuals looks so good. The gameplay felt smooth and nice. Overall a well made game.

Developer

Thanks for playing. Glad to bring you fun ^^

Submitted(+1)

Really liked the game, it feels really good to play, i think it would be cooler if you made the enemies folow the player instead of following a premade path. Great job! :D

Developer

Thanks for playing and feedback. Good point, enemies following the player would be fun xD

Submitted(+1)

Love the glowy glows! ;) Adds a nice touch to the simple graphics. 

I'd love your thoughts on our game! 

Developer

Thanks for playing. Good you liked it =]

Submitted(+1)

Nice job, I really enjoyed the inventive way you weaved enemy corpses into the gameplay as I found myself ducking behind them for shielding as well as their use in solving the jumping puzzles. Also some of your particle effects looked amazing- the lightning at the end looked especially cool so bravo :D

Developer (1 edit)

Thanks for playing and get far.  Glad you enjoyed the experience =]

Submitted(+1)

I really like the concept, it's a good mix between platformer and 2D shooter gameplay. Unfortunately I didn't get far enough to see how the game lies to you  but since it's used in the narrative (or so you say) I'm giving 4 stars on the theme for following it.

One thing that bothered me - things are WAY too bright. EVERYTHING just shines like crazy. I think that when you want to go for the sort of futuristic minimalist style with shiny objects, less is more. Maybe tone it down for the terrain and platforms at least.

Otherwise everything felt smooth and the audio was simple but sufficient. Good entry !

If you like RTS games I'm also looking for criticism, and a rating maybe.

Developer (2 edits)

Thanks for the great feedback =D
Actually the final build was very bright. Good analysis

Submitted(+1)

Great game with a great concept! The movement was fun and fluid, the shooting felt powerful. However, on the first level it got hard fast if you didn't fully understand the concept.

Developer (2 edits)

Thanks for the feedback. =]
I left a very large enemy limit in the first level