It is so fun to play, I completely love it!
Play game
Magnetic Rumble's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #227 | 3.245 | 3.245 |
Innovation | #245 | 3.226 | 3.226 |
Game Design | #267 | 3.283 | 3.283 |
Fun | #297 | 3.151 | 3.151 |
Overall | #333 | 3.148 | 3.148 |
Graphics | #381 | 3.226 | 3.226 |
Theme | #553 | 2.755 | 2.755 |
Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You are a magnet and pull enemies towards you and there are also almost always enemies on screen, so you will never be alone
Did you write all the code and made all the assets from scratch?
yes, except for some sprites i used from previous projects, but most of them are made in this 1 week period
Comments
Very appeciated 'camera shake' setting didnt bother to much but most creators don't think about it, music and sounds are a meh.. but gameplay was ok didnt know what to do at first but was ok, for me it was a bit hard but might be other think it is easy. Good job, good submit
Pretty fun game! I love the magnet behavior where you attract the bullets towards you. While in the shop menu it didn't feel the greatest that time was still going. Gives not very much time to read everything so I just quickly picked a random thing. The towers going away after a bit also wasn't that great of a feeling and your dash to kill enemies also isnt explained that well which could be something to add on post jam
Hey KGG, the game has an interesting concepts however I felt that it lacked proper design.
The concept of being a magnet and attracting enemy projectiles is great, and I feel like it has a lot of potential!
However some things that I think could be improved on:
- Unclear what things hurt me
- Enemies being able to attack outside the screen was a bit annoying as I had to go to the opposite side to make them come in.
- Sound is a bit too sharp on the ears(thanks for including a sound option thought)
- I wish projectiles lasted longer so I could stack more on my magnet(just a fun thought)
- UI is quite messy and I didn't understand them
I would appreciate if you could also rip the hell out of my game as well!
Hi! Thanks for your feedback!
1. I did tried to telegraph most of the enemy attacks. Like the pickaxe changes it face when he is about to dash and during the dash he has a trail or the cannon walks a bit back and the hexagon projectile has a different color, but I do agree that its hard sometimes to see when there are some many enemies.
2. Yea thats due to their AI. I didnt had that much time to make them
3. Yea I completely agree that it sometimes could get a bit annoying
4. Yea during development the bullets lasted a lot longer, it was pretty fun but it was too overpowered as the player would be basically invincible
5. I thought that my UI this time was pretty decent, could you please specify which parts are messy?
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