I don't really understand the problem , but I tested it with unity, unreal and godot , seems to work fine, the textures are embeded btw, maybe you just need to extract them if you are using unity ?
styloo
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Hello Yuss, this is amazing!!! thank you for using my assets,
yes i have translated your article , that's a lot of work btw, well done
if you want you can send me the link of your game , would be very happy to play it :)
btw your discord link don't work , you may be need to use the "Invite" link(and it's the same for the discord link on your twitter bio)
Again thank you so much for using my assets :)
you need to extract the textures and materials if you using fbx in unity, you can go to the inspector, on materials tab , extract textures and materials , a window will pop up and you just need to click fix now :) that's all have a nice day.
'(if you don't see the image right click and open it in a new tab)
if you have more questions i recommend to ask it in the discord server for faster anwsers : https://discord.gg/3wpTWpZZ
;)
you're right, but why you want to resell it as it ? put it in a game ? I actually didn't knew that,
so for example : you're telling me that i can resold all the kenney assets and publish it here or on another site without any problems? if yes, then this license is a big problem
what I wanted is : people can use it on personal and commercialy projects without crediting me cause i just want people use my assets easily , but i don't want it to be resold as it.
for the sketchfab license i just made it because i don't want IA take my models (even if they are not good hahahha)
did you import fbx or glb file ?
i recommend using glb files since gltf can be imported easily on unreal
go to your plugins , and enable GLTF IMPORTER , should be in built plugin :)
edit: no need no enable anything it's already enabled , just drag in it :)
also I recommend to enable the combine static mesh when importing for some objects like for example the keyboard which have parented objects in it , but since unreal don't parent them automaticaly u will to parent it manualy, so if you enable combine static mesh it will merge it to one object, i don't know if there's a option to importing with the childs objects, if you know something guys pls tell me hahhaahhahha
That's very cool :)
but i have a suggestion when searching , what about separating categories like if someone search for a game assets he should find only game assets, if he searched music he will only find music , that would be so great if you can add this leafo; I don't know how hard it is to implement but i think it's the one of best feature you can add, i think.
come twitter and send me screenshots of your problem
https://twitter.com/Styl0o_