it's all embeded, you can extract material and textures , if using blender import it and unpack the textures
styloo
Creator of
Recent community posts
Hey , here's some humanoid Characters and A Dragon fully rigged that I made for a little animation, fully made in blender
This asset pack contains :
- 5 Main characters (around 8k-10k triangles):
- A female Elf with a bow and arrow - (2 textures)
- A Sorcerer with his book and staff - (2 textures)
- A Knight with his sword and shield - (2 textures)
- A Dwarf with his weapon - (2 textures)
- And a BIG Dragon - (single texture)
- and some plants(setup a material: didn't embeded the textures since it use the same texture)
- No animations for now but if there's a lot of you guys asking it, i'll definitly make some animation !!
you can grab it for free here : https://styloo.itch.io/company
if you are talking about the scene in sketchfab, the grass took all the poly count , lot of duplicate objects can be optimized by instancing geometry in ur engine of choice , can't reduce what is not reduceable (u need polys to make a shape) , it uses only gradient color palette texture , if i used some textures maybe i can reduce it but not it's not the case here,
this is already really low poly if u want lower poly u will maybe need to bake the textures (but not necessary at all , this is already really low poly) and i think u are actually talking about the sketchfab scene(it's the grass and duplicated objects)










































ome buildings, props and more