This game looks so cool! I like characters and level design. Great puzzle game!
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Around the Wound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #62 | 3.808 | 3.808 |
Graphics | #106 | 3.923 | 3.923 |
Fun | #112 | 3.577 | 3.577 |
Innovation | #172 | 3.365 | 3.365 |
Overall | #189 | 3.410 | 3.410 |
Audio | #234 | 3.231 | 3.231 |
Theme | #634 | 2.558 | 2.558 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
You are not alone because you are always surrounded by thousands of bacteria.
You are never left alone because your immune system keeps fighting a brutal fight for you.
Did you write all the code and made all the assets from scratch?
Yes
Comments
Hello. Nice game! Please check mine, too. https://itch.io/jam/brackeys-8/rate/1681109
Good puzzle. It’s a bit inconvenient that in order to figure out where the bacteria will move, you first have to make a move and then replay, but I liked the game!
Fun puzzles. Being able to swap places with a bacteria feels a little confusing at first but definitely makes for some interesting levels. Personally I want an indicator of what the bacteria's next moves are, though that may take away some difficulty.
Graphics and audio are nice.
Impressive that everything is made from scratch. Good job.
This is one of those jam submissions that are so well rounded that I would believe they were longer projects. Great job and congrats!
The idea is really cool and has some potential, but it felt unbalanced and frustrating at some points. Still, game actually looks really good and is a good experience. Really well done for only 1 week of work! Good job!
The one aspect of this fantastic game that I don't particularly enjoy is the way the germs move. I just don't understand why to do this because then I didn't feel like solving puzzles but just predicting my opponents' next move, and yes they act the same way in one level but not in the others. For example, blue bacteria at first level stops when it reaches corner and green one doesn't, instead of continuing this in other levels green stops and blue is moving and sometimes both stops Other than that, the game is excellent and received ratings of 4 to 5. You should be proud of yourself for a great game.:) If you want to would you feel like rating my game please? Or if not then you could help the people in the need of rating catogory. What ever you choose it is up to you. Keep up the creation of fun games :)
Really cute, but the game abuses bacteria that moves in a straight line.
Great game that has great graphics, audio and is fun to play, only think i just dont like is bacteria movement.
Example - blue bacteria at first level stops when it reaches corner and green one doesnt, instead of continuing this in other levels green stops and blue is moving and sometime both stops, same goes for side walking bacteria and i just dont understand why to do this, because then I did not felt like solving puzzle but just guessing my opponents next move, and yes they act same way in one level but not in the others
Other than that game is great and earned 4 - 5 all across a board. Great game and you can be proud of your self. :)
We are aware of some inconsistency issues, but the ones you described are new to us. All enemies of a type should move according to the pattern of that type across all levels (some enemies start rotated though, which is bad since it makes it impossible to know what their first turn will be). The green, blue and yellow bacteria's pattern should always make them stop for one turn when something blocks their path.
There is the issue that it's impossible to predict which enemy will take priority, when two enemies try to move onto the same spot. Is it possible that you stumbled across this issue and mistook it for another?
Otherwise that'd be a pretty severe bug I'd like to know more about :D
Thank you for all the kind words and for taking the time to report this issue!
Incredible game! Even at the start when it's easy, it's still satisfying to play, and then in the later stages when you have to think about it more, it's really fun to figure them out. Excellent job.
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