The see-through shader has so much potential to expand upon and the mechanics could be extended to having fake coins as well. All around, hoping you continue with this project!
Play game
Cubic GhostPuzzle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #203 | 3.667 | 3.667 |
Innovation | #502 | 3.030 | 3.030 |
Fun | #516 | 3.091 | 3.091 |
Game Design | #587 | 3.091 | 3.091 |
Overall | #788 | 2.753 | 2.753 |
Graphics | #1133 | 2.212 | 2.212 |
Audio | #1430 | 1.424 | 1.424 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
As the player you will need a special to jump on "fake" blocks in the game. In this way the player need to feel their way through the game whats real or not, and how to overcome it.
Did you write all the code and made all the assets from scratch?
Yes and no. A lot was made from me, the "assets" used is mostly just unity boxes except the skybox which is found here: https://assetstore.unity.com/packages/2d/textures-materials/sky/free-stylized-skybox-212257
Also the Code is made by me but some with help from youtube. Especially credit to: https://www.youtube.com/watch?v=jidloC6gyf8
Comments
Simple to pick up and play, graphics are simple but nice. Needs Sound!
Rated!, nice, short and simple!, a great entry for the jam!, also I like the ghost platform mechanic good job! :D
also, will you help rate mine too?, I really appreciate every single one! Thanks! XD
https://itch.io/jam/brackeys-7/rate/1415313
Great game! At first, I was a bit confused as to what to do, but once I found the "ghost" ability, it was all very smooth sailing! Nice interpretation of the theme :D
A bit of feedback- although the puzzles were clearly very well designed, I felt the game was a bit lacking on the technical front. The graphics were very rudimentary, and there were issues with jumping while colliding with a wall (which made some parts of the game a bit frustrating to play). I also think it could really benefit from some music/sound design. That said, it's a good effort overall, and I had fun playing it, so good job!
Btw I would appreciate if you could rate my game as well :) Enjoy!
Hi!
I am glad you liked the game! :D
Yeah, a big lesson from this is to first of all dispassionate my time a lot better next time and second to check for sound and a graphic theme/Color theme during planing, not the last day. So I agree 100% of your feedback. Now as I write this, I have implemented sound and also fixed the wall problem and I agree with all that have complained about it because its a huuge difference in fun to play etc! :D
Thanks for playing and thanks for the valuable feedback and kind words! :D
(Yes, I will try to play your game too during the day :D)
Good job implementing the mechanic of the game!
I unfortunately fell down (on purpose to check for coins) in about the third part of the level, big room and couldn't get back up. Some background music and sounds would be very welcome too.
Cheers!
Thanks a lot!
Yeah, I tried to make it possible to get up everywhere but that part is a bit tricky so I understand. In the future I will have some sort of checkpoint system with a reset button if you would get stuck. But I will have that in mind as well for future maps!
Sound in implemented in the version that I work on right now that will be released after the rate time of this jam, so I am really excited for that! :D
Cheers to you too! And thanks again for the kind word and feedback, also for playing! :D
I like the game idea and the puzzles. Your game was really nice (also btw can you rate our game it will be nice : https://goreeeo.itch.io/awake)
Really nice game! I like how you managed to make it in one week. I like the idea of the game and the fact that has some puzzles elements. Congrats, you did very well!
If you want some feedback, here's mine: I think it will be amazing if you can add some sounds to it, it was very quiet ^_^. Still, very enjoyable.
Good job! I really liked how you managed to make this pretty unintuitive ideas land so smooth on game's progression curve without single line of tutorial. That's actually some good gamedesigning skills right there. Level design is also really smart. Wish game was bit longer :)
Check out my game too if you have time!
The concept is interesting! Fun game 🕹 Well done 👍 (Jumps sometime act a bit strange -stick to upper walls-🧐)
Well done! It's a good game.
I love how there's a puzzle element to it rather than just a platformer with fake platforms (which is very common in this jam from what I can see). The powerup really makes your game stand out from the other games with "fake" blocks.
I think the player's movement could be improved, especially when you jump near a ledge. If you jump and hit a ledge from below, your character stops moving up all of a sudden. It's a bit jarring. But small bugs are to be expected from game jam games, it's not too bad!
Also: I would have increased the radius that you can see around the player when it's a fake block - maybe making it a wider radius, but making the area of the block that is inside that radius transparent instead of fully invisible.
Is there no sound? Some simple sounds could go a long way.
The "Options" and "Credits" menus are completely empty, I'd just remove them. Or better yet, complete the credits with what you have in the "Did you write all the code and made all the assets from scratch?" entry! It's good enough!
Overall it was a nice game, well done!
Hi and Thanks a lot for the feedback!
I am very glad that you liked the puzzle element and that it separates me from the rest, A common fear I had during development was to make something too similar to others project as my idea for me felt very basic. But its lovely to hear that I succeeded to make the game stand out!
Yeah, both player movement and the "see through" shader will be improved. But first and foremost the ledge bug will be fixed as it is very nerve wracking even during play-testing. And the "see through" radius will stay the same during most of the gameplay, only while going through something like the big block in the existing level the radius will increase to increase visibility! But I will have you feedback in my head during these fixes! :D
Sound, Options and Credits was not prioritized for some reason. But I did actually add sound yesterday which felt really nice, also as a bonus to that the options now has both Sound and SFX sound settings. And the Credits will contain the text in this submission and also the sound credits! :D
Thanks again for the kind words and for playing! :D <3
Nice mechanics! a little graphic improvement and it could be a fun puzzle game to play! Gg wp
Very interesting use of the "invisible platform" mechanic! I think it has a good foundation to keep on working on this mechanic and make a bigger game. Good job!
Nice concept! The graphics were basic but it was interesting to play.
Really cool concept that could be something great! It needs some proper feedback and information upfront to really work. I would love to have a conversation about it if you ever get a chance.
Agrees! As a future game programmer I love getting feedback and expand my knowledge! Would absolutely be fun to have a conversation about it all! Sadly I am quiet busy this week, but next week maybe, I can give you a pm or similar when time allows! Thanks for your feedback and for playing the game! :D
I was confused about what to do for a hot minute but I figured it out and it was smooth sailing from there :) I liked the visuals when going through "fake" platforms, and it was fun to investigate and find a way to the end! I think adding music/sound effects would add a lot more to the experience but overall I enjoyed playing!
The platforming felt amazing apart from the one collision issue with the sides of the walls. I really did enjoy this game! Great job!
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