It is incredible that you were able to do this in the amount of time we had to submit something. I'm about to give praise in all the areas that I'm sure you're aware deserve praise.
The fact that there is even a driving system in this is amazing. It's "open world" that I can drive off the beaten path (although there is not currently a reason to do so). There's a great deal of potential in that, and it's mind-boggling that you were able to get that implemented as quickly as you did.
The fact that there are cutscenes is already impressive, but cutscenes that are actually pretty good, have cinematic cameras, animation, context-appropriate text, dialogue options, etc.? It doesn't seem possible, and it's unfair that people as skilled as you exist and are keeping with scrubs like me.
I thought the stylized graphics was very well done. I could play a whole game with this art style. I wouldn't need much added or changed.
My only complaints about this incredibly ambitious, impressive thing that makes me feel insecure about myself, is that it's barely a game at the moment. Part of this is personal preference, but I explore the games in a game jam to get an, "Aha!" moment when I fire something up and they have a unique gameplay twist on the theme. There is the outer shell of an extremely competent game here -- so much so that this feels more like a demo to a commercial product than a jam game -- but it is fairly basic in terms of innovation and player input. This is for me personally, but I would have preferred to spend my time more on finding a gameplay hook and maybe dial back all of the other 10/10 aspects of the game. There is clearly room to spend less time on those amazing areas and bump up others.
But again, there's value in having a 10/10 presentation game, it's just not what I'm looking for personally in a game jam. You also did smart things to make it, like add dialogue choices (that don't really do anything) and have the driving between cutscenes, which makes the player feel like they have more agency than they do. So there is a compelling game here, but it's not the focus, and I think that hurts me when it comes to my preference for game jams.
But regardless of any of that, this is still an amazing piece of work, and I am envious of your talent and efficient. Incredible job.
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