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Speedy Seer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #116 | 3.682 | 3.682 |
Game Design | #131 | 3.727 | 3.727 |
Theme | #248 | 3.591 | 3.591 |
Overall | #293 | 3.402 | 3.402 |
Graphics | #361 | 3.591 | 3.591 |
Audio | #524 | 3.000 | 3.000 |
Innovation | #643 | 2.818 | 2.818 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Some of the platforms are not actually real, and you must know which ones they are to avoid falling into the void.
Did you write all the code and made all the assets from scratch?
I did use a couple sounds from Freesound, and a few textures from ambientCG, but besides that I made the game entirely from scratch.
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Comments
I really like all of it, something about the old graphics gets me. If you don't mind my game is a few rates from 20.
Thanks for the review! And yeah, I like older style graphics too, but mostly just because it is easier to get nice looking results with it.
Nice game! I liked the mechanics of the platforms.
Thanks a lot! Your game was nice too.
Very cool game. I love the retro style and the speedrun aspect.
Thanks for giving my game a try!
Cool! The level design was solid, the mechanics where interesting and the presentation was good. Well done!
Thank you for trying out my game!
I can't say I'm much of a speedrunner but this was really fun. I think the reveal mechanic could be worked on a bit. Sometimes it felt a bit more like a memorization game than a platformer. Potentially making activating it slow down time but keep your momentum. This would mean that you still would gain a lot from learning the levels if you wanted to speedrun but you wouldn't have to learn them to play the game. Well done though, it's been really well made.
Thanks for trying out my game! I didn't even think of making time slow down as you reveal stuff, but that is definitely a better way of handling it.
It just seemed to fit better than stopping your momentum in a game that's all about speed. Maybe it's something you could add after the jam. Either way, I'm looking forward to seeing where this goes.
(Translated from Spanish)
I really enjoyed the game! The levels and the different objects are quite fun and I love the art of the game. The controls are very comfortable and fluid, they are fast but not really difficult to control which makes the game very entertaining. If I have to comment on something, it is that the theme is somewhat forced and in a few levels it is really used. But other than that, one of my favorite games!
I would appreciate if you want to vote in my game that I have few votes, thanks! <3
Thanks for the review! And yeah, I do think that I didn't do a very great job making the theme a main part of the game.
Fun little speed runner. I wish SOO bad this was in third person mode, or at least had the option to be. I really enjoyed how simple of an idea it was.
Thanks for giving my game a try! And yeah, I think it would be much easier to judge distances and stuff like that if there was a third person mode.
Really Awesome Platformer! the mechanics were really cool I liked the different implantations of platforms and I didn't feel any were too overwhelming! I think the only suggestion I have would be to reduce the mouse sensitivity. I felt it was a bit too speedy. Otherwise Awesome! =D
Thank you for trying out my game!
Very cool game best implementation of platforms not being there that I have seen and the vibe was great too!
Thank you!
Very tricky! The sound track was very anxiety inducing. I'm embarrassed to say how long it took me to realise that clicking showed the elements that weren't real. Lots of fun!
Thank you, and yeah, I probably should have made it more clear that you could do that.
This game was very fun i liked the mechanics and how they work. I enjoyed the game and nearly did it all just got stuck on a level
Thank you so much! And yes, I think I made the game a bit too hard.