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CosmosPanda

146
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A member registered Feb 14, 2021 · View creator page →

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I'd like to make a game based on a fairy tale and I found one that I liked called "Bluebeard". However, blood is an important part of the story, so I need to know if it would go against the guidelines. Anything shown won't be too graphic, just like a red puddle, but it feels important to check anyways. If no, would it work to make it ketchup with the impression that it is blood.

Thanks!

Thanks for the feedback! Filling an ocean proved difficult with my work periods.

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Thanks! The high speeds certainly allow for some interesting movement. Maybe I'll find a way to incorporate it into the gameplay some more in a future jam.

Thank you!

Very impressive! Only complaint would by the running scene taking so many space bar clicks my arm grew tired. Oh well, great game anyways.

I like the art and idea of scanning the mutations

Thanks!

I'm glad you liked the graphics! Definitely prioritized art over gameplay, but it was still worth the experience for what I did do.

Thanks!

Thanks for the feedback!

Thank you for playing. Procrastination is my greatest enemy and leaves much to be unfinished. 

I'm glad you enjoyed!

Thanks for playing! Had the speed set high while working on other stuff and decided it was too fun to take away.

Aiming is a bit difficult, however I was able to aim enough to get by. Art looks great and music and sounds are good. Was very fun to swing around wrecking the enemies. 

Obviously there's only so much you can do in a month, but after the jam if you do keep working on it, consider adding some animation/indication for when a character gets hurt and when the other is attacking. The art looks good, and the storytelling was nice. Good job!

The art for the characters looks great, and I appreciate the added effort of making the different looks/skins. When jumping right into the game it is unclear exactly what the player is supposed to do, but I think it's not too bad to figure out. Keep up the good work!

Thanks!

Interesting use of theme but I had issues getting the second player to work, mostly with staying in a direction (kept forcing me to look right, but that might be on my end).

The concept was very amusing! Varied sound effects were a nice touch, but maybe a little too close for how often they play. Good game.

Quite liked the use of the theme for this one! To add on, the death effect was really cool feeling, but seemed odd for the volume to go back to the default level after death.

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Music was cool but didn't seem to fit the game perfectly. Also, the sound that plays when you crash is too loud in my opinion, but I enjoyed the game itself.

Really love how much the ground pops out in front of the black background. Music was nice but some sound effects somewhere would be nice. Overall, very nice result!

Thank you for the detailed comment! I'll definitely have to change how I handle movement for my next jam to avoid some issues I've seen people experience.

I found the spikey bushes to be too hard to notice before it was too late, but maybe that's just part of the challenge. Nice use of the theme.

This game feels great on phone, and the sound effects were nice. I think adding music would be great, but it was nice anyways.

The music is great, and I like the glitch effect.

I'll be sure to check out your game eventually. 

Thanks! I'm interested to see how far I take it!

Thanks!

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Nice game! I liked the mechanics of the platforms.

Nice puzzle game!

Enjoyed becoming a multimillionaire just by clicking the mouse. The game has a cool concept, and I enjoyed the music. Great job!

Nice little platformer! I enjoyed the music.

Thanks! I hope I work more on it, but unsure.

Thank you! I'm glad you like it.

Thanks!

The art and music are great! I did run into a problem where it didn't decide when I went against the dog and cat 1 time each, and then did an "other" option against me. Not sure if it matters, but I also said I slept in. Either way it's a good game!

Thanks for the nice comment! I would like to continue the game so... we'll see!

Thanks!