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Fake to Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 4.147 | 4.147 |
Game Design | #5 | 4.279 | 4.279 |
Fun | #17 | 4.074 | 4.074 |
Theme | #21 | 4.191 | 4.191 |
Audio | #24 | 3.985 | 3.985 |
Innovation | #26 | 4.044 | 4.044 |
Graphics | #44 | 4.309 | 4.309 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Some synonyms for “not real” or “unreal” include "pretend" and "mock", which inspired this game. You're a sneaky slime that can absorb and then mock objects, to try and escape!
Did you write all the code and made all the assets from scratch?
I wrote the code and made the art (I did follow some coding and animation tutorials for bits and pieces along the way)! I found other resources for music, sound effects, and fonts (credited on my page).
Comments
Really liked the mechanics and the controller was really smoth! Well done!
Awesome Game.
I liked the mechanics and the player controller and of course the art style.
Great Work!
This is a very great game, I really like the main mechanic and woulkd love seing more of this, maybe the different object could let you jump highter or something. The only thing to improve for sure is the wall jump. It ios very hard to do. Can you try out my game too, I just need 3 more rate.
Really solid game! I got all gems on all levels :) That was a great interpretation of the theme, and the best platformer implementation I've seen all jam, and the most fun stealth game I've played all jam too. Really glad I played.
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great game, nice effort, Rated!
can u check out my game too?Thanks ;) https://itch.io/jam/brackeys-7/rate/1418965
Definitely one of my top 5 games this jam! although simple it's surprisingly really fun and addicting. Yeah and the more I listen to the music the more I like it!
Fantastic game, all around. Love the audio and music, loved the little slime, hated the arrow people, and had to collect all the gems.
Outstanding game! Cute, well designed and very fun!
The game could be a bit frustrating at times. In my opinion, adding a brief feedback before a guard turns around and/or allowing some more room for error would make this game the perfect sneaky slime experience :)
Such a well-polished and adorable interpretation of the theme. The wall-jumps were hard to master for me. I know it's a common mechanic but I somehow haven't played a game with it before :O
That being said, this feels like an actual indie game that one would buy!
Thanks a lot! That's a totally fair critique, I shouldn't assume that every player has the wall jump mastered upon entry. I probably should have eased the player into it more (smaller wall jumps to start, and maybe they get a bit longer farther in the game when the player is more practiced)!
Appreciate the comments and feedback, and thank you for playing :)
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