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Fake to Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 4.147 | 4.147 |
Game Design | #5 | 4.279 | 4.279 |
Fun | #17 | 4.074 | 4.074 |
Theme | #21 | 4.191 | 4.191 |
Audio | #24 | 3.985 | 3.985 |
Innovation | #26 | 4.044 | 4.044 |
Graphics | #44 | 4.309 | 4.309 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Some synonyms for “not real” or “unreal” include "pretend" and "mock", which inspired this game. You're a sneaky slime that can absorb and then mock objects, to try and escape!
Did you write all the code and made all the assets from scratch?
I wrote the code and made the art (I did follow some coding and animation tutorials for bits and pieces along the way)! I found other resources for music, sound effects, and fonts (credited on my page).
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Comments
Thanks a lot for playing, and for taking the time to leave a comment, appreciate it :)
Really liked the mechanics and the controller was really smoth! Well done!
Thanks a lot! Thanks for taking the time to play and comment :)
Awesome Game.
I liked the mechanics and the player controller and of course the art style.
Great Work!
Thank you! Appreciate you playing and commenting :)
Great game! Very well made, super fun and engaging! Great job!
Thanks a lot! And thanks for playing/commenting :)
This is a very great game, I really like the main mechanic and woulkd love seing more of this, maybe the different object could let you jump highter or something. The only thing to improve for sure is the wall jump. It ios very hard to do. Can you try out my game too, I just need 3 more rate.
Thank you! Yeah I could definitely tweak it to add different item abilities for sure :)
& Yeah I know the wall jump is a bit of a learning curve, I'm not sure what the best approach would be to improve this mechanic hmm.
Thanks for playing & for your feedback! I played & rated your game as well :)
I suggest you to look at some game that use wall jumping, maybe you could automatically make the player jump in the opposite direction of the wall when he click jump and that he is on a wall.
Thanks a lot, appreciate the suggestions :) I'll try to play around with it and see if I can improve this mechanic!
fun game! and i very like your graphic, very cool!
Thanks for playing & commenting, appreciate it :) !
Fun game! I would like to play with a gamepad.
Thank you! Yeah, a gamepad would be nice to play with for this type of game. During development, I didn't have a controller to test with so was stuck with just keyboard controls, but in the future that would be nice to add I think :)
Really solid game! I got all gems on all levels :) That was a great interpretation of the theme, and the best platformer implementation I've seen all jam, and the most fun stealth game I've played all jam too. Really glad I played.
Hey, I'm glad to hear that :D! Thanks a lot for taking the time to play and for your comments, I appreciate it :)
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great game, nice effort, Rated!
can u check out my game too?Thanks ;) https://itch.io/jam/brackeys-7/rate/1418965
Thanks a lot! And sure thing :)
Definitely one of my top 5 games this jam! although simple it's surprisingly really fun and addicting. Yeah and the more I listen to the music the more I like it!
Thanks so much, means a lot :)
Realy fun game! Great art and animations
Thanks a lot for taking the time to play and review!
Very polished game and very fun concept! Some checkpoints would make things a bit smoother, since one mistake means restarting.
Thanks! Checkpoint is a good idea, hoping to add it in after the rating period :)
Thanks a lot for playing and for your feedback!
I got all the gems. I did it! The game was very polished. Some checkpoints would have been appreciated, but all in all, Great job on this one. Reminded me of the flash era of games. This would have fit right in.
Thank you! Yeah checkpoint would definitely been a good idea to add in, hoping to make changes and add it in after the rating period :)
Thanks a lot for playing and for your feedback!
Fantastic game, all around. Love the audio and music, loved the little slime, hated the arrow people, and had to collect all the gems.
Thanks a lot for playing & reviewing!
Really fun! Super good hide mechanic and very well polished! Just wish there was a checkpoint in the levels!
Thanks! Yeah if I could go back in time a checkpoint would have been a great addition ahaha
Thanks a lot for playing and your comments!
loved it, everything is so polished. one of my favorites in jam.
Thanks a lot for taking the time to play and comment!
Outstanding game! Cute, well designed and very fun!
The game could be a bit frustrating at times. In my opinion, adding a brief feedback before a guard turns around and/or allowing some more room for error would make this game the perfect sneaky slime experience :)
Thank you!
I agree, I think adding a better visual cue before turning around / turning the light on would be a great addition in the future (especially for the window enemy),
Thanks a lot for your feedback and comments, appreciate it!
I love the concept! Everything in the game was so well made. The movement felt really smooth. The transitioning into an object was fast. It was fun trying to get as close to the guards as I can and then transforming at the last second.
Thanks very much, appreciate you taking the time to play and review!
Such a well-polished and adorable interpretation of the theme. The wall-jumps were hard to master for me. I know it's a common mechanic but I somehow haven't played a game with it before :O
That being said, this feels like an actual indie game that one would buy!
Thanks a lot! That's a totally fair critique, I shouldn't assume that every player has the wall jump mastered upon entry. I probably should have eased the player into it more (smaller wall jumps to start, and maybe they get a bit longer farther in the game when the player is more practiced)!
Appreciate the comments and feedback, and thank you for playing :)
really well polished game
Thanks a lot!