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(+1)

Well done! It's a good game.

I love how there's a puzzle element to it rather than just a platformer with fake platforms (which is very common in this jam from what I can see). The powerup really makes your game stand out from the other games with "fake" blocks.

I think the player's movement could be improved, especially when you jump near a ledge. If you jump and hit a ledge from below, your character stops moving up all of a sudden. It's a bit jarring. But small bugs are to be expected from game jam games, it's not too bad!

Also: I would have increased the radius that you can see around the player when it's a fake block - maybe making it a wider radius, but making the area of the block that is inside that radius transparent instead of fully invisible.

Is there no sound? Some simple sounds could go a long way.

The "Options" and "Credits" menus are completely empty, I'd just remove them. Or better yet, complete the credits with what you have in the "Did you write all the code and made all the assets from scratch?" entry! It's good enough!

Overall it was a nice game, well done!

(+1)

Hi and Thanks a lot for the feedback!

I am very glad that you liked the puzzle element and that it separates me from the rest, A common fear I had during development was to make something too similar to others project as my idea for me felt very basic. But its lovely to hear that I succeeded to make the game stand out!

Yeah, both player movement and  the "see through" shader will be improved. But first and foremost the ledge bug will be fixed as it is very nerve wracking even during play-testing. And the "see through" radius will stay the same during most of the gameplay, only while going through something like the big block in the existing level the radius will increase to increase visibility! But I will have you feedback in my head during these fixes! :D

Sound, Options and Credits was not prioritized for some reason. But I did actually add sound yesterday which felt really nice,  also as a bonus to that the options now has both Sound and SFX sound settings. And the Credits will contain the text in this submission and also the sound credits! :D

Thanks again for the kind words and for playing! :D <3