pretty cool! love the execution, the movement felt a little bit unresponsive at times, but nevertheless very nice concept! it would be nice to see it expanded upon more! :3
ascpixi
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this is amazing! can't believe this has only 15 votes... T-T i absolutely love the concept, the music works beautifully with it, the black background with the neon colors are a perfect combination! the scripts themselves that handle that much objects must have also taken a lot of effort, because i have no idea how you guys managed to handle so many objects without any framerate drops o.O
very cool concept, reminds me a lot of TAG: The Power Of Paint, good job!!! :D
pretty cool! the game is pretty good overall, but i saw on your game page that you want feedback, so here we go!
the bullets had low contrast compared to the floor, meaning they blended in (i didn't really notice the bullets until i looked closely) - the graphics were pretty good overall, but the only problem i saw was the contrast/colors... i would recommend using a limited color pallete (i recommend Aseprite's DW32!), using one can make your game look way better!
there are also some quality-of-life improvements that can be made, for example, your gun shooting automatically when holding down left click - you probably used
Input.GetMouseButtonDown(0);
but, you can easily change it to
Input.GetMouseButton(0);
so that it will automatically shoot again when you have your left click pressed!
overall it's a pretty nice game, good job! :3
wow, this was VERY high quality and polished! looks really professional and the ragdoll mechanic is pretty fun to play with! the only problems i encountered were some minor bugs, but it's a game jam after all, and a game like this is hard to pull off in 7 days with no bugs! so, overall, very solid job! :D
thank you so much for the feedback! the 1x1 platforms were created since the play-testers complained about the levels being too easy (they can still complete the whole game in 2 minutes ^^')
the flying enemies can actually lose sight of you! in the last level you can out-run them, but I understand how that can be unclear since it wasn't explained anywhere in the game :P
i'm glad you had fun playing my game, and thanks for playing! :D
the game won't load for me, it gets stuck on the loading screen :c
here's the game log: https://pastebin.com/1k1JjbR
this game seems really interesting, so it's a shame i can't play and rate it :(
it doesn't work for me... you (probably) didn't disable web compression in unity (I think that itch.io doesn't support it :c)
to do that, you have to do project settings > Player > scroll down and find publishing settings> Compression Format > Disabled.
after the jam, feel free to update the game with a working version and notify us, we'll gladly play it! :3
very cool! the controls were a bit difficult, but it's a game jam after all, so that's understandable :)
if you're planning on doing a post-game jam release, be sure to check out this video by Jonas Tyroller on how to make nice adjustments to your control system so it feels fluid and nice!
looking forward to you making more games! :3