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They Are Not Real's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #99 | 3.808 | 3.808 |
Theme | #108 | 3.885 | 3.885 |
Fun | #132 | 3.654 | 3.654 |
Overall | #165 | 3.583 | 3.583 |
Audio | #243 | 3.385 | 3.385 |
Graphics | #303 | 3.692 | 3.692 |
Innovation | #468 | 3.077 | 3.077 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
The protagonist has to fight her own hallucinations, which are, obviously, not real.
Did you write all the code and made all the assets from scratch?
Most sounds from freesound under CC0 license, but modified.
Font is https://www.dafont.com/dogica.font
Makes use of https://assetstore.unity.com/packages/tools/gui/simple-heart-health-system-120676 (but heart sprites are mine)
Rest is by me.
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Comments
Sooo good! It's very polished, with the upgrades, effects, the random recipes. The art is really good and the audio. Nothing but praise :)
Thank you so much, I loved your stream! I really appreciate it!
Really neat idea with extremely satisfying shooting mechanics. Congrats on the submission 🎉
Thank you! I'm glad you enjoyed the shooting, it was something that I felt was very important to get right.
This video was super helpful with that, I highly recommend it!The graphics are very cool, especially the light is atmospheric!
Thanks!
very cool and polished! i love the fact that you aren't forced to do one thing and you are allowed to freely explore rooms and such, i love these kinds of things :D
good job! ^^
Thanks, I'm glad!
Great game, lore audio graphics, and gameplay were great, the ball enemy kept killing me and I think their speed needs to be lowered. It's also really easy to get lost unless you keep a mental map, needs some kind of map whether it's a minimap or a big pop-up map. Other than that, great job!
Yes, the ball enemies are pretty challenging, even for me; I will keep that in mind if I ever work on this any more. As for the map, you're absolutely right - I wanted to add one but didn't have time.
Thank you!
This game is really promising. Too bad you don't like to expand it. What i like the most is the character, i like the design of the person, both in the cover art and in the game, your graphical workaround for a jumping animation is a good idea, i think. I felt the gameplay a bit too long to go and find the right monsters. An indicator where to find them would have been great, as a minimap for example, too. Also an indicator where to go to get back. But these are only small wishes i would have had. I also like the graphics in the background. I would like to see more background graphics, and i acknowledge that of course it's not much time in a jam to pack the game full of art. So, in all, a very well done game! :)
Thank you! The minimap is something I was hoping to do but just didn't have time for, same with more background graphics.
I appreciate the feedback and am glad you enjoyed!
Happy to be the 20th to rate your game! :)
What I loved about it was the pixel art. Our team is not big on art either and I'm trying to learn it now and this was a great example of pixel art and 2D animation that does not require countless hours or much experience to make but still looks good.
The sound effects are okay but I think the game could really benefit from some tense action music in the background, maybe even changing based on the current player stats.
The dialogues were creative and well-written, but I'd recommend adding an option where you can skip the typing and display it all at once (maybe with space or a click), because some people don't really like waiting for the typing effect.
Overall, a consistent and fun little thing, do you plan on expanding it after the jam?
Thank you for your kind words! I'm actually not much of an artist, and a lot of the game's looks comes from the lighting. They're an easy way to make your game look great.
Without lighting or bloom:
With lighting and bloom:
I didn't really have too much time for writing music, so I went for something ambient that the player can tune out, but I definitely agree that the game would benefit from that.
I agree about the dialogue. Currently, holding space makes the dialogue go faster, but it's probably too subtle.
Right now I don't have any plans to expand this, although I'll consider it if people are interested.
I appreciate the detailed feedback!
Great game, I love it!
I just rated your game, maybe you can do the same on mine ^_^
Thank you!
I'll try to rate your game if I get the chance!
A very good game, congrats ! I really enjoyed playing it ! Upgrades are a cool idea ! Maybe the game is too hard in the end, I could not find the last ingredient for the potion in the dark !
Feel free to try our game too :)
Thank you! I mixed up pixel sizes and one of the ingredients is smaller than it's supposed to be, that might be why you couldn't find it, but I will definitely keep that in mind if I ever keep working on this game.
I'm pretty busy at the moment but I will try out your game if I get the chance!
Cool gameplay idea and a funny litte background story.
Glad you liked it!
Nice work with the cutscene~ and I like the atmosphere.
Thank you!
The game looks great. Amazing work!
Thanks a lot, I will try to rate your game if I have the time!
awesome game , Great work!!!
I appreciate it!
Very fun game, I think the story and objectives are really interesting!
Thanks!
I really enjoyed the game. I like the enemies, and the free roam was a great idea!
Glad you enjoyed!
Classic but a pretty good one. Really liked being encouraged to roam around with extra upgrades
Thank you!
The map was a lot bigger than I expected. Great work! The jumping animation is cute.
Thank you!
This was a really cool game. The circle enemies were full of surprises.
Great job.
Thanks!
Like the style and ambience! Pretty difficult but fun. Good diversity of enemies. OMG that rolling head, weird and scary :) Didn't got far enough to see if there were more weapons. On point with theme as far as I'm concerned. Definitely could have used a minimap.
Great effort!
Thank you, I'm glad you enjoyed! There aren't any other weapons, just upgrades to the one. I agree about the minimap, I was hoping to add one but ran out of time.
I appreciate you taking the time to play!