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The Wizard's Treasure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #70 | 3.983 | 3.983 |
Overall | #162 | 3.588 | 3.588 |
Graphics | #172 | 3.983 | 3.983 |
Audio | #209 | 3.441 | 3.441 |
Game Design | #238 | 3.559 | 3.559 |
Innovation | #316 | 3.305 | 3.305 |
Fun | #381 | 3.254 | 3.254 |
Ranked from 59 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
Platforms are not real and you need to discover what is real and what is not
Did you write all the code and made all the assets from scratch?
code yes, some assets i took from other people (gave credit if needed)
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Comments
Wow, that's a really cool looking game! Really neat art style and amazing use of camera effects. Congrats on the great submission 🎉🎉
Cool mechanic! This game feels very polished and the camera effect was really neat. My main suggestions would be to do with quality of life things like maybe adding coyote time to make jumping a bit easier but yeah. I had a lot of fun with this game! Keep up the good work!
Thank you! I already improved the jumping and waiting for the jam to end so i can update it
A very innovative game, I really liked how you have applied the theme to a platformer. Congratulations!
Like everyone else, I had a blast playing this game. It is really fun and draws you in. The gameplay fits teh jam theme and the overall game concepts as well really well.
I don't know why, but this gave me some serious Sega Gamegear vibes. I loved that thing.
thank you :) i really appreciate that
Wow. I really enjoyed your game! The was fun. The movement was good (except of the jump (sometimes when i clicked on jump it didn't detect it)).
Except of these, the game was fun and I would like to play more games that you will make in the future.
It is very good game for first game that you published.
Thank you for letting me playing this game <3.
Cool game! I really liked the fake platform mechanic!
Fun mechanic but the controls are very loose. Kept slipping off bricks when trying to get a running start.
Really cool way to play to the theme! I really liked the camera mechanic which made you really have to plan out when to use it and trying to remember where platforms are. Great stuff!
great game can you please rate my game
The presentation was really great! A well executed idea, but I think the idea is a little frustrating at times (at least for me), especially with tight jumps.
Love this idea! The presentation is beautiful too! The controls had a little delay sometimes, but this is definitely something that can be fixed. Great work!
I put an invisible platform level in my game too - let me know what you think!
Yep! I loved this whole game! the challenge is great! the level design is great! the theme is on point! all of it is on point and the platforms are not real! well done!
thank you! :D
Very challenging game! I didn't manage to beat it, not even close I think... It is tough when the player is slippery and the jump is bit funky. The art style is really nice, I loved the camera effect and the sound it made. This felt more repetitive rather than memory, so maybe make it procedurally generated every run but easier. I like the idea that the map is not real, but you can use it as reference for the actual map. Good game!
I love the artstyle and how it feels to activate the camera, so much satisfaction in that panini zoom and sound. Great feel and take on the memory-platform games.
Great Game, really good job!
Very creative approach to the theme and nice music!
Really liked the game, it is really quite fun, tho i died way too many times xD Amazing job anyways
The game design is great, I often forget where the steps are, but I thought of a good way, I secretly took a screenshot hahaha, great game, I will be very open if you can give me some suggestions for the game
thanks! sure i will
very cool game! i really liked the concept and the art, the controls were a bit around the edges, but it's a game jam after all, so overall really good job!
Very nice art, nice palette, clean. I liked this concept, where your limited ability to see the colliders means memory and practice are needed. Nice use of the 'unreal' artwork as landmarks for memory -- great game!
tysm ^^