Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Celtia

167
Posts
8
Followers
9
Following
A member registered Oct 05, 2020 · View creator page →

Creator of

Recent community posts

An interesting experience, I wasn't expecting something like this at this jam, it's definitely unique. I had some problems with the browser controls, but in the end I managed to complete the whole experience. Congratulations on your work!

Congratulations on your work! I had a lot of fun struggling with the physics and vehicle controls.

Thank you very much! I'm really glad you enjoyed playing. Ultimately, that's what I was aiming for: to get players hooked and trying to get the highest score possible. Thank you so much for those stars! ^^

Thank you very much for your comments and for playing!  

I like how you interpreted the jam theme. I had a lot of fun playing. Good job!

Thank you for playing! I'am glad you liked it!

Thank you for your kind words!

Thank you very much for the feedback! I think I've identified the problem. Once all the clues have been obtained, they are repeated. I still need to block the ability to purchase clues or rethink the system so that once all clues have been obtained, a notification is sent and this does not happen.Your comments have been very helpful!

The cookies are so cute! I really like the mechanics of building your army based on the ingredients! It would be great to have a visual aid to see the possibilities and ingredients, but the idea has a lot of potential. Congratulations on your work!

What a curious concept! I had a lot of fun playing with the ball's trajectories. Congratulations on the jam entry!

Thank you very much for your feedback and kind words! Have you encountered any duplicate clues? In theory, I programmed it so that this couldn't happen, but perhaps I missed something. Thank you very much for letting me know, I'll keep that in mind to improve it!

Hahaha, I'm glad you had a good time playing it! Thank you!

Thank you very much for playing! I'm glad you enjoyed it!

I had a lot of fun playing! I really liked the fact that you had to play with space to win the fights. Great job!

Thank you very much for your comments and for playing! I'm glad to hear you enjoyed the game!

Thank you very much! I'm glad you liked it!

Thank you very much for playing and for your kind words!

Thank you very much for playing! I'm glad you had a good time!

Thank you very much for your feedback! I really appreciate it! I had some doubts about the clue system, because I tried to add emojis to the cards themselves to make them more accessible, but then the clues screen became useless. With more time and calm, I would like to think about how to improve that system.

Thank you! I'm glad you enjoyed it!

I found the sliding mechanism very satisfying. Plus, the butter is super cute! Congratulations on your work!

The gameplay feels great, and you end up getting hooked. Congratulations on your work!

The idea and its execution were very well thought out. Very entertaining, congratulations on your work!

The monster is adorable! I found the theme and mechanics very funny. I didn't get the biscuit, but I'll definitely try again later.

It's brilliant! It gave me vibes of “The Stanley Parable.” I found the twists and progression very interesting. Great job!

It's very polished! I loved the art, and it feels great to play. To be honest, I had to force myself to stop because it's so entertaining. Congratulations on your work!

Very entertaining! Punishing the player every time they accumulate more cheese by taking away their spatial vision seems like a very interesting mechanic with a lot of potential. Good job!

The retro aesthetic is awesome, and the gameplay feels fluid and fun. Congratulations!

Thank you very much for playing and for your feedback! It's true that I ran out of time and I would have liked to work more on the mobility and adjust the collisions, in the end it feels like you say. This kind of comments help me a lot to improve in future projects, so thank you very much!

Don't worry, then it's my fault!  It's true that I couldn't give much time to the scenario art and the doors don't stand out too much. I'm glad you liked it, thanks for playing!

I love the retro vibes that the game transmits, the music and the art complement each other perfectly. I found the mirror mechanic very curious, it gives a lot of gameplay. Congratulations!

(1 edit)

I just tried playing it in firefox and it works for me, sorry but I don't know what the problem could be.

Thanks for playing! Well, that bug is weird, you are the first person who tell me this kind of error. Which explorer have you used? This doesn't happen to me in Google Chrome, for example.

The art is very cool and collecting bullets from enemies to return them to them is very satisfying. Great job!

Wow, to have made this game with the Canvas Api is quite a feat! And the concept is quite cute, I have adored abducting cows! Congratulations!

I found the concept very fun and the "Vampire Survivors" mechanics are always very engaging and fun. Even so, there was a moment when the game froze for me (in Google Chrome). With a little more time to develop it, it could be great, good job!

La boss-fight me ha parecido muy resultona y la música la ha acompañado a la perfección, es una pena porque se nota que esta muy trabajada, pero por alguna razón no me dejaba mover el personaje. De hecho, como ya he visto en otro comentario, el dash me sacó fuera de la pantalla, y por tanto pude ver la pelea completa sin jugar ya que las balas no llegaban al personaje. Me hubiera gustado poder controlarlo porque la pelea parece muy divertida.

I loved the artwork! And the intro was very endearing, I really liked it! Also the mechanic that if you don't finish with the enemies before time they become a bunch of bullets that become difficult to dodge is very interesting. Great job!

What a brilliant idea! I liked the touch that you have given to the concept of "Limited" with the tank breakdowns, also the interface is perfectly adapted to the game and is very useful. Congratulations!

I had a lot of fun playing the game, and I thought the idea isreally cool. I might have missed feedback regarding the character's life, but otherwise everything came across great. Great job!