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Catacomb Chaos's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Design | #4 | 4.286 | 4.286 |
Audio | #8 | 4.143 | 4.143 |
Overall | #11 | 4.030 | 4.030 |
Fun | #15 | 4.143 | 4.143 |
Graphics | #19 | 4.429 | 4.429 |
Innovation | #66 | 3.857 | 3.857 |
Theme | #430 | 3.321 | 3.321 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
At the start there is not a lot of chaos, killing enemies creates more enemies, in turn making the game more chaotic.
Did you write all the code yourself and made all the assets from scratch?
Yes, everything is made from scratch.
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Comments
Loved this game, the design the audio, the game play, really cool, I imagine this being played in mobile very well, congrats
Thank you so much!! <3
Thank you so much!! <3
No prob, give it a go on my entry and tell me what you tought
Nice! Made it to wave 10.
Few things I would comment on:
Congrats! Reaching wave 10 is not an easy task. About the comments, here's what we thought...
The lighting is not only an aesthetic choice, but it also helps to remove clutter caused by the X marks.
We decided to not use right click so you can see what the range and pattern is on the weapon that you got. If you were to right click, you'd have to guess how it works, and that doesn't make sense.
Lastly, once you start a new wave you get a message on screen saying what weapon you got, and the icon on the top changes. Also, as I just said, you can right click and check what you have before you make any move.
Hope that cleared up any doubts! And thanks for giving the game a go!
Your welcome!
You can constantly slightly highlight cells which player can attack. Attacking is super common, so if anything, I think you should consider making it with one-click.
Cool game! You did the an amazing job with the art and sound. My best was wave 4 with a score of 190, but I'm not sure if that is good... How many waves are there?
Please check out my game too! Chaos Climbing by CosmosPanda (itch.io)
Thank you so much, and great job on the score! If you check the options menu, you can find the dev's high scores so that might tell you what scores to aim for. Also, there is an infinite amount of waves. There is no ending, the only true ending is when you lose all 5 hearts and you die. (pretty morbid lmao) Anyways, thank you so much for playing our game!
Really cool and fun game
Original idea
Thank you so much!
Nice game love the pixel artstyle...Do check out my chaotic scifi fps shooter game
This game is just awesome. The sound and Graphics are simple, still fitting the game. And also the gameplay is just enjoyable. Keep going!
Thank you so much dude!! :)
Polished fun turn-based game. Kinda wished you could move off the one room and have a dungeon crawler experience along the lines of Binding of Isaac. But over all a tight well developed game jam.
Hmmm, that could be an idea we could save for the future, who knows 👀
Thank you for the feedback!
Very, very well done. Love the design. The art and music are brilliant. I played the tutorial but probably could have figured out the game without it, which is a good thing!
Ahaha thank you so much! <3
Overall a great game. The only problem I had was that I have other things to do and can't just sit here and play this all day lol.
Very nice game. The combat strategic aspect to felt simple yet it was easy to get hit. The big thing would have loved a full screen option for webGL. Also making me hit a button to go into attack mode was annoying and I didn't see the purpose of it besides an extra step. Over all loved the art and the game play. This is one of those games that if I was waiting on my bus i'd be happy to play in the mean time.
Wow, thank you for the feedback! The reason the attack mode has to be toggled is due to the different weapon types, to indicate which tiles you can attack and which you can move. There could have been better ways to handle that, but it works I suppose haha.
We're really happy you enjoyed playing, thank you!!
the game is soo cool
its like my game
can u check my game
This is a great game. So polished. From menu to gameplay I really enjoyed the experience!
Ahaha thank you so much!! We're all glad you enjoyed the game :))
Nice game play, easy to get into and evolving attack mechanics help keep the levels interesting and challenging. Good job!
Thank you, we're glad you enjoyed the weapon mechanics :)
This game is incredibly well polished and could probably be released. I couldn't find any real issues with this game.
Wow, thank you for the positive words!! We have spoken about releasing a mobile port of this game for Android one day, so I guess that release is entirely possible. We're glad you liked the game <3
The art and music are spectacular. However, the gameplay is a bit confusing at first. First of all, I didn't realize you had to right click to attack but I figured it out a bit later. Also, it's a bit annoying to have to move your mouse all the way over to click on the spaces. Maybe just make it so you use the arrows or the mouse. All in all, great job!
Thank you for the feedback, but could you explain what you mean by moving your mouse over to click the spaces? Do you mean clicking the tiles to move the character? Aside from that, thank you for the kind words!
super tour par tour, good job
This is super cool and has a lot of potential! I didn't get too far but I can easily see how this game could be expanded into something bigger :) Very lovely art and sound as well! Awesome game.
Thank you for playing, we're glad you think the game has potential! All four of us appreciate it a lot :)
Neat little game. Like how the combat is a puzzle and is changed up by the different weapons.
We're glad you liked it, it's cool that you enjoyed the puzzle-like aspect of the game :)
I really loved that game :D At first I was skeptical but then i realised that every encounter was a placement puzzle to solve ^^
However, some enemys stuck each other sometimes. I think they try to get to the same position and end up not moving.
We're glad you enjoyed playing! Also, the enemies not moving onto the same tile is intentional to avoid enemy crowding. It does look a bit funny, sure, but perfectly intentional ;)
Cool idea, nice graphics and great gameplay.
Thank you, we're glad you enjoyed it!