epikly annoying & fun
Play game
MindLoop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #159 | 3.767 | 3.767 |
| Theme | #184 | 3.922 | 3.922 |
| Audio | #231 | 3.466 | 3.466 |
| Overall | #239 | 3.563 | 3.563 |
| Fun | #281 | 3.544 | 3.544 |
| Graphics | #459 | 3.495 | 3.495 |
| Innovation | #538 | 3.184 | 3.184 |
Ranked from 103 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
One has not enough strength to open the heavy door that leads to the path forward. While bringing both explorers is much harder, attempting to reach the end alone is impossible.
This puzzle platformer was developed with the theme "Stronger Together". The goal is to get through the big heavy door, but you need both explorers to push the door in order to get through to the next level. Sounds simple, it's not :)
Did you write all the code yourself and made all the assets from scratch?
I wrote all the code myself - I used the asset pack Pixel Adventures for art.







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