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A jam submission

MoonsView game page

The goal is to survive the asteroid invasion, but be careful, they become stronger as they get together.
Submitted by DrekinHeim — 1 hour, 31 minutes before the deadline
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Moons's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#8992.7822.782
Graphics#9192.8622.862
Game Design#9342.8282.828
Overall#12292.4232.423
Fun#12432.3912.391
Theme#13672.3452.345
Audio#17591.3331.333

Ranked from 87 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
The asteroids combine to become bigger and stronger when they collide with a low impact force so they represent a bigger threat.

Did you write all the code yourself and made all the assets from scratch?
Yes, for the assets I used an open source image generator.

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Comments

Viewing comments 45 to 26 of 45 · Next page · Last page
Submitted

I think it has some potential but it needs some work, such as a rising difficulty level, it became boring after a couple minutes because there is no challenge to it after you learn how to play

If you have the time please consider rating my game and leaving a review

Submitted

Simple game but interesting idea of the gravity, i just need music, but overall, nice game, keep it up!

Submitted

Nice game,keep it up!

Submitted

Certainly solid; I think it has potential, especially from an enemy perspective. From what I played I liked it, but it would be great to see it fleshed out a bit more. Solid effort!

Submitted

The game was a great idea but really feels unfinished, there's no sound effects or music, no menu... but I think what the game lacks the most in a increasing difficulty. I got bored after 2 minutes because I just didn't get hit. Maybe make the spawn rate of asteroids bigger or the gravitational pull of the moon stronger? 
To sum it up, overall a good game but you didn't explore the concept enough.
Would love if you could rate my game!

Submitted

A simple idea.

Nice clear representation of the radius of attraction.

Would've been nice to see some further development of this core.

Submitted

good game bro. I liked.

Submitted

From the comments I can see that everything has been said already. So good job on finishing a game! ;)

Submitted

Simple concept, It took a little for me to work out what the goal was but I figured it out after a little. Could do with a simple tutorial or explanation and is definitely missing some sounds and music. Overall, great submission :D

Submitted

Currently the game is lacking a lot of “game juice”, sounds, music, effects, etc.

Combined with the lack of content, it creates a game that didn’t manage to capture my attention for longer than a minute or two.

I think you’re on the right track, but the game needs some more polish to be fun for a longer amount of time.

Submitted

Game is a simple concept and can be fun for a bit, but like others have said, lacking in content. I think it could be an addicting arcade-y type game, but it really needs some help with game feel. I think adding something really satisfying for players is key to making a fun game in this genre. 

Submitted

Idea is good, but please add more content. Soundtrack, some powerups other features. Really lack of it.

Submitted

The controls feel smooth but a bit slow. Really fun idea with the orbits though. And I like the idea of the enemies becoming stronger together instead of the player. Great work :)

Submitted

you should add in health power-ups

Submitted

The game was okay, it would be better with audio.

Submitted

Good concept and graphics

Submitted

Nice game. I would've rotated some of the pieces of space junk so they didn't all look the same coming across the screen, but the graphics were still very good.

Submitted

You know  this is an amazing game love they use of gravity pulling rocks near in, but still keeping momentum its a really nice idea and please keep up creating games!

Submitted

Like the idea. Sooth movement and nice assets

Submitted

Neat idea and fun casual gameplay. My advice would be to add audio (of course) and some way for the game to ramp up in difficulty. Well done! 

Viewing comments 45 to 26 of 45 · Next page · Last page