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Hit and Grab's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #161 | 3.619 | 3.619 |
Graphics | #190 | 3.905 | 3.905 |
Overall | #472 | 3.325 | 3.325 |
Game Design | #521 | 3.286 | 3.286 |
Fun | #617 | 3.143 | 3.143 |
Innovation | #658 | 3.048 | 3.048 |
Theme | #882 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
If you are playing with the AI, it's more difficult, You will need a second player to be Stronger Together!
if you want to play it in web(instead of download)
https://frosamga.itch.io/hit-and-grab-web-edition
Did you write all the code yourself and made all the assets from scratch?
Code yes, 3d Assets, at least 50% from Polygon humble bundle i buy long time ago.
All the Sounds is our, take a minute to discover all the secret foley!
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Comments
It was definitly something different to the other games I played, i liked the concept, i just sometimes got lost a bit behind stuff but thats probably also because im a bit tired, i will play it again tomorrow definitly if i can grab a friend :D
Cool game, nice music and art. It was cool you added some extra SFX. Unfortunately I didn't have a second player to play with but I reckon that would have been fun. Good job!
This game looks really neat, I loved all the particle effects and the audio design was really nice! It was a bit difficult to see what character I was controlling but other than that I found the gameplay really easy to get into. Thanks for including a single-player mode too!
Cool game! I love the look and the inclusion of the one player mode.
Cool concept. Would have liked to see which one had spawned. Maybe like an arrow or something. Because sometimes it becomes a bit caotic and would have been nice to have some indication which one you are playing. Impressive to go full 3d :D
I liked the concept but had trouble getting to where I could get an item and use it. Some critiques would be a silhouette when a player is behind something (Brackeys did a tutorial on this) and getting control of the other player when you die in one player mode. However, I am grateful you included a one-player mode which is a nice touch. I also really liked the menu and 3d models! Cool game!
thx! the silhoutte can be a nice solution, totally agree, for the pick problem, is not a bug, it's a feature haha, we made a mecanic that you need to pick the item and consume it in 3 seconds. If you die, another minion will spawn in another position, so you will not control the other player, but another minion.
PD: i played your game yesterday, and the puzzles are awesome! nice game!
Really like the models, animations and effects! I like the lights coming out at the home page, how did you do that? ;O
If you have time please check out my game too! :D
your game has one of the best models of the jam by far, rly love it!
Good game. But I agree with the other comments.
It was a little confusing at first but once I figured it out I had fun. Great game!
Wow 3d graphic is really cool, nice work
Hey nice work! The graphics are really cool.
Please rate mine if you have time:
https://itch.io/jam/brackeys-5/rate/929939
Game looks good.
It took me a couple of tries to understand the mechanic, but once I got it... I was able to run around and collect somethings. If I died though, it bring up the dev console and then I'd be soft locked. I had to exit the game.
It would be nice to see a death sequence or respawn after death. Also a way to pause or exit would've been nice.
Thanks for the comment! we'll improve the tutorial and the respawn for the next deploy (for webGL), thx again for the advice!