Play Catatonic Hero
Catatonic Hero's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #49 | 3.893 | 3.893 |
Fun | #56 | 3.929 | 3.929 |
Overall | #149 | 3.696 | 3.696 |
Graphics | #150 | 4.036 | 4.036 |
Game Design | #183 | 3.750 | 3.750 |
Theme | #494 | 3.429 | 3.429 |
Innovation | #560 | 3.143 | 3.143 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
You're constantly on a clock timer which you must rewind to continue. If you do not rewind, you will die.
Did you write most of the code yourself and made all the assets from scratch?
I made all of the art assets from scratch, I wrote 99% of the code during the jam time, and I used music and sound effects from two packages I have licencing from the Unity Asset Store.
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Comments
Holy moly this game is underrated in this jam! I loved every bit of this platformer. Awesome animations and level designs; everything was polished in this game. Please expand on this game in the future. I would love to see this become like Gato Roboto in terms of game feel and movement
OH IS THIS KINDA OF GAME I LOOKING FOR!
The character design is so great! The music sets the ambience and the animations is in point. I wish see more of this game. Continue to developing him!
Great job !! Catatonic is a dynamic and very fun game> <
The proposal to play with the directional keys is a great challenge for those who play!
Congratulations to all involved!
I really liked this game, the kitty was adorable :D The music and sfx were good too, and the controls felt smooth. Nice one!
I liked it, short and fun platformer. Tho I am more of a dog person, this kitty was cute
To each their own, glad you liked the game!
Yo’ Templar here,
Fun game, the art and animations are cute, and the music and sfx fits it well.
The controls could use some more work, there’s no way to differentiate a regular jump from the double jump, which leaves to sometimes jumping off just to find out that that was your double jump and end up falling off; some levels also makes it easy to just fall off completely off the map, which gives a slight feeling of “breaking” the game.
Overall, is still fun to play.
Glad you enjoyed. Yeah, I should have some indicator of what jump you're currently on, maybe next time!
Great game! The graphics are good, the controls feel smooth, haves a cute intro, it was great! Also, the level where the water rises up brings bad memories to my head, I always scream at this type levels 😅, It's not a bad thing, I'm just saying
Thanks for playing!
Great platformer game. Really enjoyed it ! Very good controls. And the rotating screen made it harder and tricky(I liked it).
Rating DONE !
Thanks for taking the time to rate my game!
Really cool game, though you could add kayoote time, because when you jump of the edge, you use your second jump, and you can't do double jump in air, which is pretty annoying, other than that i really enjoyed it
Good suggestion, thanks for playing!
Hi CodeGnat! This game has a cute story intro; I love all the animations, vfx, and the sound effects are cute, too. The gameplay felt pretty responsive, and I would like to have seen more variety in the terrain and challenges. The rewind mechanic made sense, but I wonder if more could be done with that, too. Nice work!
Glad you enjoyed it!
Extremely polished game with great sfx and music. The movement feels snappy but sometimes I feel my jump gets "eaten". The art is great and the intro cutscene is funny.
Great job! :)
I'm glad you see it as polished!
This game looks really good and polished, i love the art assets and the intro cut scene was amazing, the concept is really fun and cool for the theme, even though the controls were simple it was still extremely fun to play, the title is also good and caught my attention, overall a really nicely done game!
Very glad you enjoyed it!
Everything about this game is super polished! Great job!
Thank you so much for playing my game! Glad you liked it.
Very good game design, transitions, music. It took me a while to get the hang of the double jump, because sometimes it doesn't seem to work, but close to the whole context, it's just a little bug. Very nice work!
Thanks for playing! Yeah, the double jump is not very consistent in the WebGL.
Love the game. Amazing dialog. Extemly fun and stressful.
Glad you enjoyed it!
Really enjoyed! I loved the time crunch created by the clock and the final level. My only critique was that at times the double jump wouldn't trigger correctly, which led to me falling down to a previous checkpoint and losing progress. Overall though, great game!
Yeah, the double jump does not work sometimes in WebGL. I've got to work on that. Thanks for playing!
I reeally liked the game. The mechanic was simple (in a good way) and integrated the theme very well. My biggest issues were the collider freakout when hitting water at high speeds, the bubbling sound occuring on even when dying for unrelated reasons like running out of time, and the fact that the parralax goes all freaky when flipping on the level ‘Up is Down’. The platforming provided a nice challenge and I appreciate the attention to small details like the transparent cat on the very first jump pad thing which provides a neat unspoken tutorial, and the sweating when time is running out. Overall a wonderful game, thanks for including me in the credits.
You're very attentive! Thanks for the feedback.
I enjoy your game, nice interpretation of the theme.
Thanks for taking the time to play and review my game!
I liked the game! I think the pacing of the game could be faster and maybe the story be more integrated into the gameplay as right now it feels like I'm just roaming a simple platformer. Really good art, great job guys!
Thank you so much for playing my game!
Interesting mechanic and story line however i think the story could have been more integrated into the puzzle levels
Yeah. Thanks for playing, anyway!