Very nice game! A little improvement and the game would be great.I enjoyed playing it. All the best and Good luck! Do check out our game we need the feedback! - https://itch.io/jam/brackeys-3/rate/574293
Play creature
Dr. Feelbad's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #55 | 3.596 | 3.596 |
Fun | #88 | 3.596 | 3.596 |
Overall | #95 | 3.535 | 3.535 |
Graphics | #98 | 3.830 | 3.830 |
Theme | #124 | 3.702 | 3.702 |
Audio | #166 | 3.149 | 3.149 |
Game Design | #172 | 3.340 | 3.340 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Amazing way of incorporating the theme. Love the game it's so much fun. I couldn't pick the weapon by choice tho, had to work with the weapon I got or bought in a somewhat random order. So maybe you could add a way to choose your favourite weapon at any time. Overal great game, idea and execution (yes, pun intended)! Gave it a good rating! :)
Wow, Interesting concept but makes lot of fun, the graphics are amazing! Well done!
I was really starting to figure out how to slice for each patient to get the perfect amount. I missed a lot, but as a doctor I can just slash my prices. Is there a way to select which weapon you are going to use a particular time. It seemed to random between them. Making it harder.
As soon as I saw the cover image... I knew I needed this. It is literally the most descriptive cover image a game can have.
The game is insanely fun, has a well balanced learning curve. This, with great visuals and nice audio. Feels like a complete game.
It has a few minor flaws that might be worth noting, though. I think you should be able to finish the last patient, even without or reduced payment. And maybe some balancing in cost (e.g spoon).
Overall, this is one of (if not the) most fun to play games in this jam, really enjoyed playing it. Thank you!
P.S. Since itch.io refuses to show our submission under my posts, here's a link to it:
The game is disturbing and fascinating at the same time and I am not sure what I should think about it. :D But I kinda enjoyed playing it and played it until I had everything from the store.
I really like the graphics and the audio! It is definitely innovative and special. :)
I would really appreciate it if you would rate my game too. :)
That is one disturbing game but I guess some people might like it. I like the concept. The graphics and music is very good.
This is the type of game I look at a screenshot and think, oh man, this is gonna suck... and then I play for 20 minutes. Super fun. What a ridiculously entertaining concept, and the mechanics and SFX felt great. Well done!!
Ahaahha, so funny game idea! Great polished graphics, sound effects and gameplay. Only issue was that weapons switched randomly and there was some lag. Overall Great job!
5 stars innovation. Definitely. Cannon was rewarding as hell. :D
Maybe a little too gory for me, but still a great job! Well done!!
Here is our game, please consider rating it too ;)
https://cyberlab-studios.itch.io/packed-out
I just love the way the game implements the theme of the jam!! It's super fun to play. Awesome work :)
The theme is really original and funny I loved it. The fact that you have to pinpoint the weight is interesting but slows the paste down a bit much some times, and I really think I've had cases where I had the right weight but didnt get the money.
Great concept and much fun.
Yep, there's a bunch of bugs; the game was done in a week, after all. But you just need to get close (within a 20kg margin) to the optimal weight to score, no need to get the exact weight. And the exact weight triggering as a fail is a known issue caused by the rounding of decimals.
Thanks for playing and glad you liked our little monster.
That was an interesting experience. Very wierd but....interesting.
Overall good work
Some clever gameplay mechanics but not a huge fan of the general theme of the game.
I get that you guys were trying to be funny and I'm honestly impressed by the ammount of work and talent poured on this project, but I can't get over the bad taste for the game's theme. I'm not trying to be preachy or to change your ways, but I feel you guys could've came up with a better idea that would appeal to more people.
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