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Blackout's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #378 | 3.480 | 3.480 |
| Gameplay | #505 | 3.240 | 3.240 |
| Enjoyment | #708 | 3.200 | 3.200 |
| Overall | #875 | 2.947 | 2.947 |
| Innovation | #907 | 2.840 | 2.840 |
| Audio | #1142 | 2.480 | 2.480 |
| Visuals | #1355 | 2.440 | 2.440 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You only have one shot to complete the perfect heist - Nothing can go wrong
What code and assets did you not make from scratch during the jam (if any)?
Music and sound effects
Some graphics
How many people worked on the game?1
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Comments
This was very cool! I loved the sight mechanic. I would recommend a screen popping up once you are spotted so that it doesn't feel like the game glitched. I was confused what had happened as I was trying to learn the gameplay. The art was solid, and the music was very fitting too. Nice work!
pretty nice game, definitely takes some time to understand everything, maybe some particles could help there, but other than that its pretty fun
Cool game! Took a bit to get used to but after a while got on top of it
Great game! Took some time to figure out what was actually interactable, such as that door-opener in the first level, so maybe you could add an outline or something like that. Oh, and you should disable the itch.io provided full-screen button in the game settings. It hides the proper full-screen button provided by Unity (that actually expands the game). Also add about 10px to the height resolution to properly display the entire button. Well done!
The gameplay was good but a checkpoint where i died would be nice, or that it is a type of level system with scenes because i got tierd of playing every level cuz of loosing. But i didnt like the super high noice of the safe unlock, my ears hurted from that xD
Good job! Game overall works well it has not very obvious visuals like it took me a minute to realize that the door is locked and that boxy door unlocker was interactable
I enjoyed the challenge of sneaking around the dark room, avoiding the enemy's sight. It was a very enjoyable level of difficulty—great game design!
This is a cool concept! The tension is high when you're standing there opening the safe, while keeping an eye on the guard. Good job, getting the AI and dark/light-mechanic to work so smoothly!
I would've probably played it even more, if there was a checkpoint-mechanic, but maybe that's just me :)
This is fun and somewhat challenging! Nothing can go wrong or you get busted. I enjoyed the gameplay, mechanics were clear and solid. Great work.
Fun! Thought for sure I'd caught a few times, but alas I am a master thief
loved the playing around with the light and dark areas, was a fun game.
I like the lighting and playing around in the darkness. The distraction mechanic is nice as well!
I must admit, I didn't know what to expect from this heist. But the game is very fluid and works well! The punishing aspect that makes you start from the beginning is frustrating, but it's up to me not to make any mistakes either!
Great game :)
I like stealth games and this is a very very cool game!
THE idea is awesome and has a lot of potential with better graphics! Ovr great game