Played your game on stream. If you wanted to watch me go through it I've got the vod below timestamped to your game
Play game
Undercook Activity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #383 | 3.475 | 3.475 |
| Gameplay | #407 | 3.350 | 3.350 |
| Visuals | #469 | 3.650 | 3.650 |
| Overall | #502 | 3.333 | 3.333 |
| Innovation | #519 | 3.250 | 3.250 |
| Audio | #639 | 3.100 | 3.100 |
| Enjoyment | #734 | 3.175 | 3.175 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
"In a high-pressure kitchen, precision and timing are everything. As long as you follow the recipes, manage the fire levels, and keep up with the head chef’s demands, everything will be fine. Nothing can go wrong… right?"
This ties directly into the "Nothing Can Go Wrong" theme by setting up a scenario where everything seems under control, but the pressure of the kitchen suggests otherwise.
What code and assets did you not make from scratch during the jam (if any)?
just using plugin like dotween, and odin inspector
Sound Credits:
- Overall UI: cyrex-studios.itch.io/universal-ui-soundpack
- Ambience talking: Sound Effect by Moses Justin from Pixabay
- Ambience rain: Sound Effect by Liecio from Pixabay
- Frying: Sound Effect by freesound_Community from Pixabay
- Burn: Sound Effect by u_xjrmmgxfru from Pixabay
How many people worked on the game?5







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