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Without Us's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #258 | 3.625 | 3.625 |
| Innovation | #296 | 3.531 | 3.531 |
| Overall | #734 | 3.104 | 3.104 |
| Audio | #840 | 2.875 | 2.875 |
| Enjoyment | #940 | 2.922 | 2.922 |
| Gameplay | #942 | 2.750 | 2.750 |
| Visuals | #1046 | 2.922 | 2.922 |
Ranked from 64 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Removing everything wrong from our world would be the best. But how the new world would look like? You will find out this in my visual novel Without Us!
What code and assets did you not make from scratch during the jam (if any)?
https://assetstore.unity.com/packages/2d/characters/2d-characters-family-136183 - character sprite
https://assetstore.unity.com/packages/2d/environments/modern-2d-platformer-kitch... - furniture (except bed and monitor)
https://assetstore.unity.com/packages/audio/music/free-music-tracks-for-games-15... - background music
https://assetstore.unity.com/packages/2d/characters/pixel-adventure-1-155360 - background wall
https://creazilla.com/media/clipart/69304/bed - bed sprite (recolored by me)
https://www2.lunapic.com/editor/?action=transparent - tool for change white background to transparent
https://gamedesigntheory.blogspot.com/2010/09/controlling-aspect-ratio-in-unity.... - script to force camera viewing in 16:9 mode
https://www.flaticon.com/free-icon/computer_4373065?term=monitor&page=1&position... - monitor sprite
https://discussions.unity.com/t/how-to-detect-which-key-is-pressed/28304/6 - code part to determine which key is pressed
Everything else was created by me.
How many people worked on the game?1
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Comments
couldnt type in the = sign at the first wall... i think i would have enjoyed the 4th wall break but unfortunately i was unable to play ( maybe caus i have a german Keyboard... i tried every button but it didnt work :(
A nice and different concept. I liked it !!
A neat little 4th wall breaking game! My favourite minigame was the coding minigame, seems we both had coding in mind :> anyways the story was decent and visuals were good! Nice job!
I think adding some variation in things going wrong would have worked nicely as it got a little repetitive. Intro's cool though and the story fits well :D
Interesting idea. I'm impressed that you managed to add multiple types of gameplay in such a short time!
A nice small story! Although things get a bit repetitive and it took me awhile to figure how to input capital letters without capslock using shift, it was a nice and sweet game!
Really loved the Gamejam and philosophical twist on it!
The atmosphere was really nice and the sound is really cool! I just think every day doing the same thing was too repetitive, like I felt there was no progression and I think it would have been cool if like make there are more items each day, like 5 in the first, 6 in second, etc. or different mini-games but I guess in a game, time is the enemy xD
Good luck in the jam!
Thanks for your feedback! Sometimes even repetitive things can change the world :)
Hey! I couldn't complete the game because I think your code doesn't recognize my parenthesis input... I'm on an AZERTY keyboard on a MacBook, and nothing happens. :( At the start, I was looking for which key to press to move the wall, and I tried many things like the arrow key or WASD. Maybe you should ask the player to help you "type the code that will fix the scene". It may be clearer. I wish I could go further, but I just can't. Did you play Angry Shepherd?
I'm sorry to hear that. I already know about issue with AZERTY layout. Didn't think about it, because this layout is not used in my country. At least I learned something new :) Also thank you for helping with making task clearer. I really didn't know how to make it more clear. And I played your game and wrote feedback before.
A simple and a neat story told in a unique way. The take on the theme is great. A few more sound effects would have made the game more lively for sure. A great however. Keep up the good work!
It was pretty fun! I like the idea with code writing. Good job!
Maybe I could learn programming while playing this game! Idea of coding was nice!
I love this game so much. I love that it uses code, and in a sense teaches the player basic coding while progressing the game. Awesome job. This is one of my favorites from the game jam.
Cool game! I started gamedev journey with unity and writing codes brought back a few memories. The ending message was nice.
Rated -- Haha! Great idea -- this was a lot of fun as someone who's totally new to game dev and even though I didn't totally understand all the lines of code, it felt satisfying to run something and for it to work :)
Why no intellisense :-) Good idea.
Loved the chosen theme and the narrative around. Loved the idea of helping you fixing your game! I have a french layout Azerty keyboard and have not been able to type properly the "(" to pursue your game unfortunately :'(!
Thanks for feedback! I'm sorry, that you had problems and, unfortunatelly, you couldn't progress through my game (writing code is only small part of my game). Unfortunatelly, I don't know how to test this, because this layout is not used in our country.
I have an AZERTY keyboard, unfortunatly, seems I can't play the game properly :(
I'm sorry to hear that. But, are your keys have different keycodes in unity/C#?
I'm not sure but I got stuck to the left parenthesis char '('. And the keypad couldn't input a period '.' too
I just googled, as I understood, you need to type as you are on qwerty layout. Of course, it's a lot of work to do, so I won't force you continuing playing my game. Thanks for feedback :)
It was very cool to feel like a programmer, it turns out it's not as hard as I was told)
How the programming starts: simple lines of code.
How programming ends: whole world disappears...