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[PROJECT PROTOTYPE]'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #192 | 3.630 | 3.630 |
| Innovation | #392 | 3.407 | 3.407 |
| Overall | #398 | 3.414 | 3.414 |
| Visuals | #435 | 3.704 | 3.704 |
| Enjoyment | #520 | 3.407 | 3.407 |
| Theme | #609 | 3.222 | 3.222 |
| Audio | #628 | 3.111 | 3.111 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You're a robot inside a space crew, however a traitor have deactivated the ship's defense system. Your mission is to assure nothing goes wrong and reactivate the defense system. You're also equipped with a time machine, that allows you to travel back in time to rewind past mistakes
What code and assets did you not make from scratch during the jam (if any)?
Most sounds were from pixabay
How many people worked on the game?4
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Comments
Nice little puzzle game, it has sometime long wait times, but that is fine. Very good job you guys!
Interesting game, though I swear the level transitions are longer than the levels themselves. Nice work by everybody
Such a good game. Great use of the theme as well! I wasn’t sure whether the time rewinding would make sense at first but it made a lot of sense later. Perhaps introduce the time traveling when you actually need it so you won’t get that kind of confusion. On the other hand, it’s nice to make sense of something like that later in the game.
The use of time rewinding became a little less once you were followed which was a bummer, and I also want to get into the control room sooo bad, but Im guessing time constraints made you not publish the final room (?).
Other than that: great work overall. Love the visual effects too! You guys created a potential winner here in my opinion, really well done :D
yeahh, the thing with the control room was time, we were planning to do an actual cutscene at the end but we didn't have enough time. overall there was ALOT of things we didn't do the way we planned😭, anyways thank you for playing! ^^
it was a fun platformer and the control was good
Went through first couple levels not knowing why I need the rewind ability until the level with blue button. I guess the reason for the rewind ability was introduced early is to ensure the game won't be a regular platformer game. The last few levels are really interesting and well challenging.
The difficulty curve in games is really well done and the jumping movement in this game is really nice for both tight and open spaces. But there are few designs that I think they need some changes. I could miss the dialog if it's appearing during the player in motion or in a rush event and I think there are many other appropriate place and time for the dialog to show up. One more issue for me was that I mistaken the collider with the background in the last level. I though I needed to jump on the fast moving platform but I hit the ceiling. There may be only one area that I had trouble seeing but try not to mislead the player with the similar looking elements that have completely different purposes.
Fun concept with good execution, however need for rewind to complete a level could be introduced a bit earlier, nice game!
Love the time aspect, makes the puzzles really intresting.
A fun platformer with interesting time-rewinding mechanics. I think it was worth making the first levels more tailored to this mechanic, so that the game would get interested faster.
Very creative platform/puzzle game! Love the time rewind and gravity-base mechanic, create a lot of space for innovative approach.
The one thing that made me felt sightly negative when playing these last levels: They are too punishing. It is really not fun to have to both precisely control objects and dodging obstacle as well as your high speed clone. Challenging: yes, fun: hardly.
Overall, I still love your game and think it has a great potential!
Really cool ! love the sound effects and visuals
Honestly, that's truly a crazy game, artistically and technically (the time rewind ??)
10/10
Dope game, interesting mechanics, had my fun with the challenges, my only critique is at the start when the dialogue is giving instructions it kind of prevent me to see the obstacles on the ground.
Very well put together. Clever use of the mechanic. The only feedback I'd make is that it would be nice to have some checkpoints in some levels.
Good job!
Love it - everything is great down to the small details
This is a fun platformer that is well put together! I love the loading screen with the little dude on it I just thought it was cute. Controls felt pretty good and the time rewind worked well! So many levels and a story to boot! Good Job!
Wow this impressive! Mechanics were great. Shaders were great. Everything was great!
Really cool concept! The rewind is really cool, but requires quick reaction speed which I don't have lol. Great game!
Really fun game. The time rewind is nice but it would be fun to have at least a small window when you die to activate it. Also, the cursor is really small, that make it hard to select a box sometime.
Great work overall, I had a lot of fun,.
Nice! Polished, I think it needs to highlight time control mechanic more, but still nice game to play!
Btw, I think you should add "skip intro" button :)
fellow dyadream font user! really fun and cool looking game