I love the idea of this jam. If you keep doing it I will keep participating
rio85
Creator of
Recent community posts
Very cool game for a jam! Great implementation of game mechanic loops. The core loop and the long loop integrate very well, I had to balance how much greedy I could go and lost I few times due to that(which was cool, a learning curve).
Art and music work very well together and fit the gameplay perfectly.
Good one!
Hey, thanks a lot! I described the process in the submission post but its not visible in the game description page I guess:
What code and assets did you not make from scratch during the jam (if any)?
The 3d characters I have created before this jam for another project of mine. For this jam I rendered them in blender to use as 2d sprites. Animations are from mixamo.
Around 50 new games are released on steam every day. Only in 2024, 18927 games have been released on Steam
I always wondered how hard it is to stand out with such a huge amount of releases.
Watching all the "rate for rate" threads in this game jam(and the very little exposure many of us got), I think we can get a taste of how it feels that flood of releases and competition, what do you think?
https://itch.io/jam/brackeys-13/rate/3348718
Thanks, I'm going to rate yours too.
Hey spoonsweet!
Not getting this in any wrong way, actually, quite the opposite!
Thanks for the feedback, and yes, my intention was to add much more but unfortunetely , my day job got really busy here and I could only do something in 2 days at the end of the day, so I focused on composing/recording the soundtrack and add as much as I could of extra content.
A curiosity about the voices at the start, it's not gibberish but I wanted to make it subtle, it's actually the quote from the Philosopher Seneca in Latin, "Quis Hic locus? Quae regio? Quae Mundi plaga?" which is shown in English after you press space. Buuut I like to keep those kind of stuff subtle.
Cheers
edit: typo
Hey, first of all congratulations for creating this amazing software. The idea is super nice and feels like a substance designer version for pixel art. I'm testing the demo before buying the full version and every time I have a tutorial opened and try to open another one the program crashes. I tried to replicate the error and it only happens if I have a node double clicked for preview:
ERROR in
action number 1
of Draw Event
for object o_main:
I32 argument is undefined############################################################################################
gml_Script_anon_Panel_Inspector_gml_GlobalScript_panel_inspector_100155_Panel_Inspector_gml_GlobalScript_panel_inspector (line 104)
gml_Script_anon_scrollPane_gml_GlobalScript_scrollPane_698475_scrollPane_gml_GlobalScript_scrollPane (line 46)
gml_Script_drawContent_Panel_Inspector_gml_GlobalScript_panel_inspector (line 429)
gml_Script_draw_PanelContent_gml_GlobalScript_panel_data (line 444)
gml_Script_drawPanel_Panel_gml_GlobalScript_panel_data (line 361)
gml_Script_draw_Panel_gml_GlobalScript_panel_data (line 297)
gml_Script_draw_Panel_gml_GlobalScript_panel_data (line 313)
gml_Script_draw_Panel_gml_GlobalScript_panel_data (line 313)
gml_Object_o_main_Draw_64 (line 4)








