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A jam submission

Fatten The BeastView game page

Feed the Bird, Win the Game!
Submitted by Advin_020 — 46 minutes, 31 seconds before the deadline
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Fatten The Beast's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#3023.4353.435
Graphics#4423.3913.391
Game Design#5133.0873.087
Innovation#5282.9132.913
Fun#6072.9132.913
Overall#6692.8552.855
Audio#12811.3911.391

Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The Calm - Day (Feeding the beast/bird)
The Storm - Night (Fight the enemies & Protect the Bird)

Did you write all the code and made all the assets from scratch?
I wrote all the code myself.
And all the Assets are made by my team members.
(Except platform for bird made using: Cainos - Pixel Art Top-Down - Basic)🫶🏻

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Comments

Submitted(+1)

Liked the game a lot from the visual style to the gameplay. The controls work well and collecting rsources to feed the bird as well as defeating monsters is straightforward and works well. 

I didn't hear any audio, including in the downloaded version, so that could be one way to improve the game.

Overall, very nice job on this!

Developer

Thank You for playing 🥰

Yess, actually, there was no time left to add sound, so that is why it is in neither version.

( In the future, I will increase the priority of sound as it makes it feel more like a complete experience )

Once again thank you for Playing  (*^_^*)

Submitted(+1)

Cool game. Liked the feed mechanic and being able to consume souls to heal. Good work! Congrats and good luck!

Developer(+1)

I really appreciate that, Thanks for playing 🫶🏻

Submitted(+2)

Nice! Adding sound would be great =)

Developer

Thank you for playing.  (*^_^*)

Yup will not forget about sound ever. 

Submitted(+2)

It's unique and interesting.  I like the idea.  There are some recommendations that I have:

- It's quite difficult.  Enemies come quickly at you off screen and there's no temporary invincibility, meaning just one enemy can quickly lead to a game over.

- No restart game option on death.  

- No sounds at all?  

Developer(+1)

Thanks for  suggestions (*^_^*)

And that spawning idea is really nice, and I guess I can add that easily.

(Sorry for no sound and no restart button, Time was ticking fassst  (〜 ̄▽ ̄)〜 )

Submitted(+2)

Interesting entry, but it needs more depth and balance (Those enemies destroy my health bar faster than elden ring dogs 😢). Good job!

Developer

I mean it is a souls - like , (👉゚ヮ゚)👉

Submitted (1 edit) (+1)

Nice beast. This was a pretty cool game overall, but obviously some sound would've been nice, and an arrow pointing towards the direction of the beast would also be much appreciated since I often find myself wandering off a bit and can't find the beast. Also, I feel like the camera could be improve a little with some look ahead.

Developer (1 edit) (+1)

Thank you for playing.

Yeah the arrow idea is nice , Thanks for suggestions.

(*^_^*)

**Actually i forget to add sound.  /ᐠ。ꞈ。ᐟ\

Submitted(+1)

nice little game, well done !

Developer

Thanks a lot. (●'◡'●)

Submitted (1 edit) (+2)

Things I enjoyed:

  • Funny lore
  • Collecting things
  • Not being the main character for once
  • Simple combat
  • Cute graphics
  • You made it almost all by yourself

Things I didn't enjoy:

  • Most effective strategy is to spam click and hurt my finger
  • Always swung in walking direction in a game where often feels like retreat
  • Diagonal swinging does not exist but diagonal movement does
  • Heal mechanic was also never worth it, one heart for the amount of progress you give up is not worthwhile (is using soul to heal a Hollow Knight reference?)
  • Felt like there were always 2 things I had to deal with at once which made it stressful

Things I would change:

  • Add sound. Music and sfx are cool
  • Give the endscreen a beak instead of a smile
  • Smooth out the size increase
  • Make it so enemies generally come from one direction and that direction can slowly shift around the Bird. Makes it so that you're still fighting on all four sides but the combat is more focused
  • Heal costs 3 and gives 2 hearts
  • Diagonal attacks and diagonal walking animation
  • Wider swing but limit the attack rate to match the animation
  • Bird gets a healthbar

Overall, very well rounded game, very fun. Sorry if I sound like a jerk with the big list but it's designed to help you because feedback is very important for a developer to understand the experience their game gives out. Great job for your first jam! I'll try to get some others to rate it so that it reaches 20 and qualifies.

Developer(+1)

Thank you for the support; without it, I would have never gotten a 20+ rating.

And thank you for that big review (like real big).

I did not playtest the game that much, which is why many small changes would have been a great addition, in the future, I will ensure that I playtest my game more often.

**Is soul consumption a reference to Hollow Knight, yess, or maybe? I think it was an unconscious decision, but I think it is a reference to that.

Once again, Thank you soooo much, I never thought that anyone would find my silly little game soo much enjoying.  

(*^_^*)

Submitted(+1)

I love your game! Not only that, you although introduced it to the player pretty well. I mean the text down under the game. It was nice to read and brought the game closer to the player before playing. You´ve made a very good job with your game page, even better than most of the people (including me) who make games. Go on with that, it stands out!
Everything was fine, only the sound is  missing. Dunno if it´s missing because I played it on browser, but anyway it´s really good.

Developer(+1)

You had me in tears, brother  ಥ⁠_⁠ಥ

(I thought no one noticed the page)

And I forgot to add sound, Yup one week was not big enough for me  ( ̄▽ ̄)"

Submitted(+1)

Overall pretty chill game ^^

Developer (1 edit)

(👉゚ヮ゚)👉

Submitted(+2)

Everything is super charming, awesome stuff!

Arigato ✧⁠◝⁠(⁠⁰⁠▿⁠⁰⁠)⁠◜⁠✧

Submitted(+2)

Great stuff for your first game :)

Developer

Thankyou for the kind words  (*^_^*)

Submitted(+1)

Really cool for a first game ! As many people said, audio is key

Developer(+1)

Thankyou (⁠◍⁠•⁠ᴗ⁠•⁠◍⁠)

(Will never forget to add Audio in the next Project (⁠-⁠_⁠-⁠;⁠) )

And thanks for the feedback 🫶🏻

Submitted(+2)

i played on browser and it seemed to work fine! just no audio, which would have been nice. cute and challenging

That's great !! Thank you for your feedback (⁠・⁠∀⁠・⁠) 

Submitted(+1)

Fun! I like it! Could be a bit more audio.

Submitted(+1)

Fun! I like it! Could be a bit more audio.

Developer

Forget to add audio  ( ̄▽ ̄)"

(Time was running fast)

Submitted(+3)

I like the core gameplay loop of the game and the cute animations. In my opinion the game would profit from a "predictive" camera where you just take the velocity vector of the player and add it onto the camera position so that you always look ahead into the direction the player is walking to.  And some lights would be nice to see in the dark. One part I am unsure about is the adding e.g. a clock to the game. Since some planning might be easier with some sort of feeling for the day-nigh-cycle, on the other hand it is much more interesting gameplay wise if the player has to speculate about how much time he got left.
However: cool game with potential to expand it.

Developer

Thank you for your advice 🥰

I am new to game dev, so really appreciate it  ^_^  

Submitted(+2)

Cute game!! I died faster than I thought ahahah 

(1 edit)

(reply from the Artist) Thank youu !! You died faster !?I never made it to the end (⁠٥⁠↼⁠_⁠↼⁠)

Submitted(+2)

Cute artstyle and interesting design. The beast is my spirit animal

(+2)

(Reply by the artist) Hehe thenk you!!! (⁠ ⁠╹⁠▽⁠╹⁠ ⁠)