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100pixels

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A member registered Jul 07, 2024 · View creator page →

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This one is gonna be the last one to play for today and I love it. The artstyle and the music are super simple, super cute. I see the love and effort you´ve put into this game.  Gameplay is easy, the game is fun to play and I really have nothing to complain except... 

 the one and only problem of the game: Iit makes me want to eat a lot of cookies and I don´t have any at home...

Simple but nice. I like it :)

Cool game, I enjoyed playing it. Fast enemies but not so fast that I can´t run away from them and different types of enemies, I like that. Even a tutorial and credits, so you´ve made a cool and useable menu, really good for the first game. The audio although fits. You can really be proud of you to have done that without experience in doing so :3

Go on programming, really a good work.

Oh first game, how cool :D 

I think it is cool, for the first game a really good start. Interesting graphics, really everything around the theme. I chose to play it because the image of the game looked interesting to me and I wanted to see what it would be like so good job on that. 

A little hard to play sometimes but that might be my skill :D For the next game try to add a little audio, that makes it feel way more alive.

I like this game a lot. You seem to be a good dev. 

I drove over sooooome people but they can´t complain about it, they are dead now... It was fun to play and it was surprising that it didn´t stress me much (such games actually do). I dunno what but you seem to have anything good in your games that gives me the chills even in such situations. Means you did a really good job. 

Plus there is so much you have done by yourself, I think this is really great. Just good work. Found no bugs in your game, so I have nothing to complain about. I like the tutorial you wrote under your game even if I still needed one round to figure out how to play because some things were unclear:

"How do I pick up the people that become zombies?" -> I didn´t wanna drive over their bodies ´cause I was scared that would kill them... after already killing so many people that were not becoming zombies I was still worried at the beginning, but the sounds prooved that driving over them was a good decision :D 

"How do  I bring the people to the ambulance?" -> Hitted many buttons on the keyboard ´til I found out that I didn´t have to click anything for that XD 


But after I found out how to play it was really, really cool to play :3

I like the idea of the game and the simple graphics. My neighbours might have heard me scream a little while I was hitting some wrong-coloured clouds so they now know that I am still alive :D Good game and now I´m interested what your original game might be. See you on that page, too.

I´m sorry, I just gave it full stars on every category without even looking what exactly I ranked. This one feels like a real game. What do I mean by it? I mean like a real game, not any small project, really like the stuff I played on my console when I was a kid or at my gameboy. Like a well-made, well-coordinated game with with  progress and dept (as much dept as this kind of game can have, the right amount of everything). It´s something to play a little longer and play again and again every afternoon after coming from school or from work because yeah I have to go to work, not to school :( 

But this game totally gives me these old vibes like it was made by publishers years ago. Really great in my opinion. Annother league than many other games (including mine).  Congrats to you for making it, I love it!

Found out that my social skill in games is as bad as in real life XD Still interesting to play. Dunno why but I liked to stay there and figure out who yould want what. At least the robot and santa liked me a little :3

All I can say for now is oops and thanks for reporting that. I may try to fix this later so it doesn´t happen in future games, too. 

Perfect :D

What can I do better? What is missing? 

Thank you for your comment :3 
Ooopps I´ve actually never done that while playtesting, thanks for spotting that issue!

Oh nooo... there should be no issue with that... Can you tell me where you found the aspect ration problem? Was ist  all over the screen or just in some places? Because on my screen everything is fine, in every mode, but there are some pieces that look like they have an issue. But it´s just a bad choice in color picking.... 


Besides that I´m very happy that you still liked the artstyle and the gameplay :3

Thank you :3 

Even if I didn´t make them myself I spend a lot of time searching for the fitting ones :D

Hope her problem can be fixed soon.

I´m so proud that my game helps you :3

I´ve already checked your artist out :D Looks skilled in the insta as well.

Aaaahh ok in this case I can forgive you :D

Don´t vote yourself down, really don´t! Why? Because you´ve made a really great game even in such a small time and with nearly no experience at all. 

What you have done is good... Ok I´ll really take some time to give you my best advies for making more games because good advices are the ones that kept me going. They always seemed like someone cared and that gave me a good feeling. I hope my comment can be such a good advice for you, too. 

For future games: 

You try to create atmosphere only with the text, but there are many ways like the sound when you get hit (I think you had that in the game, sry it´s really late, brain is foggy). Do more of that, create the story with sound and art and other stuff. 

What else? I love that I can choose between different difficulities and yes, hard is really hard, that´s cool.  That this choice has to be made every time is incredible, too. So i can sneak for good resources after some time even if I get hit too much when only playing hard mode :) 

Most important: Please make a fullscreen-.button on your game. It´s... small when it is not fullscreen :D 

Dunno how much you have playtestet or others playtestet it for you but it´s something that is still a problem of mine: Playtest it as much as possible. Not only to find errors but although to find new ideas, have fun, ... 

For the art: Don´t make every color have such a big satuation, please. Dunno if it´s something with my eyes but when that would´ve been in fullscreen holy shit my eyes would have had a bad time :D

What I love, too is: You cared about the description of your game and you´ve made it beautifully. Small hint: When you click on your game you land on the game´s page. On that page you can click on "edit theme" on a bar on top of the page. Using that makes it even more eye-catching. 

The text itself is cool, but make it a liiiiiittle less at the beginning maybe. Shorter text can be catchy, long text can be boring . In a game. But thats my personal opinion.

All of this is only a personal advice to maybe help you get better at making games and/or believe more in yourself. I don´t design games as a job,  just in my freetime and except for a small, small knowledge in drawing which I have from youtube like all my other skills, I have nothing that prooves that what I say is a good advice. I just tried, like you did with you game. 

Have a  nice day and go on making games :)

I´ve had a happy life :)

A really deep and intersting theme you´ve brought to  this jam. For me it was worth playing even if it  isn´t fully completed. Go on making it. I bet it was a lot of fun to think of all the things in life you could do for happiness.

Good interpretation of the theme! And I love how you´ve included a little tetris game like normal in it. Good sound, good art, I have nothing to complain about. 

I think this one is incredibly creative. The graphic is really, really cool  and the sounds you have in the game fit perfectly to what you want to present! No background sound needed and this is the first time I´m not complaining about a missing background sound XD 

All together a really gool game. Love to see more games like that. 

It is simple but it works. The worst thing for me was to be kicked back to the beginning after I had played some rounds. Must have counted wrong.... 

The artwork could have been a liiiiittle bit better but I like the rest of the game. 

Funny fact: Soon I´ll go to bed, don´t need to count any sheeps today :D 

It was a creative interpetation of the theme but the controls of the block were a bit too creazy for me. Was still fun to try it out for a while :D 

The really cool part of the game is the tutorial. Many games leave the player standing alone with what they have. Sometimes even a simple tutorial can help and you´ve investet so much time into creating a good tutorial, thanks a lot for that :)

Nice art, cool minigames to play even if I wasn´t really good at them it was still fun. The only question here is: Was my audio too scilent or was there no audio? 

How you make these metalpieces alive is so beautiful! I love robots by the way, so what you´ve done in your game totally got me :D It was just fun to play. Really, really lovely graphics and the way it was presented. Really nice piece of work you´ve created there.

Love this interpretation of a countdown plus the sounds make the stones really, really heavy! 

Holy stressful stuff :D 

But that´s ok, I´m stressed very fast. It is a nice artstyle, even with a little story and I can upgrade my character! The upgrade kinda surprised me, dunno why but I like that :D 

The randome fact was cool, didn´t know that before. Hope you´ve had lots of fun while creating, looks like a cool game to me :)

The beginning is the very best, it is so catchy! The rest is cool, too but the beginning was the one that´ll stay in my head for a while. 

It´s a really interesting and kinda fitting combination of graphicstyles. 

The idea is creative, too but I´d love to have a background-sound. It would give the game way more vibes. 

Cool idea :D 

My keyboard may hate me now but that´s ok. It was fun to play. 

Really, really great artwork! Plus the music creates a wonderful atmosphere. 

What I loved most about it was the detail that you used the environment and moved some bugs on a place where I could only find it when moving around because it was hidden underneath something else. Beautiful work :) 

I´ve wrote this on the game before but I love the simplicity of the game! Was the choice of not using any color a direct wanted choice or did you just not know what color to take? 

I dunno it seems to be like a piece of paper to me where the figure and board are drawn on top (and since I love dawing: piece of paper = home). I can´t say anything bad except: Please look for a nice background music and use this, that would give the game so much more charme :3

Ok I really love this one. It´s so simple. It always impresses me a lot if something simple is so enjoyable :D Maybe because I constantly overthink.... But anyway: I love the art, love the sound, fits perfectly together, I enjoyed it totally, it is creative, it´s just not telling any story but it doesn´t need to. 
Now I got it: I really, really love the stress I´m making myself on one hand to reach the others as fast as possible and on the other hand the chills and the freedome that you´ve given me to actually go everywher as long asI only stand still at the number 0. That fascinates me. Just wanted to tell you what an incredible work you´ve done just in case no one has told you that before or just in case you haven´t noticed it yourself. You´ve done the best job from whatI´ve seen so far. 

I like that it is kept simple but has so many timers in it, that´s really creative! The timers are a bit fast, but that gives it an extra kick. I guess it´s wanted to be not so super easy, like that. The only thing is the text at the beginning. I read slowly and the text disappeared a bit fast. An option to control by yourself when the next textblock comes would be great :D 

Cool game! It was fun to solve the murderer-puzzle. (I just needed to figure out that I could talk to the animals more than onceXD ). I although think, that this idea is really creative and the tavern has a good atmosphere. There is only a bit music/sound missing (but the sounds that already exist are pretty good). I personally love the art, it creates a lot of the atmosphere I´ve talked about. Good work. Looks like you´ve had lots of fun making it :D 

The game is simple but still fun to play. Especially when I cannot see the timer anymore, oh shit that hit me hard. It was fun to play :)

I like the drop-sound a lot, so chilled. You although found the time to make some settings, really nice, I always like that. The art is cute and the blooming of the flowers feels relieving after the tension that build up in me while trying to not fall down into the deep forest.

It´s a cute little game  :D

Stuck like the other people but it was cool to play it, nice idea to turn the mud into sand and making the player not wanna go through the mud gave him a lot of character for me. Dunno if others feel so, too but it is a good game. Nice music, too.

The atmosphere made it instantly interesting to play. This "not knowing what comes"-feeling is kinda good but for some points I´d wish to see a little more than just the objects. I bet the time killed the process so I think it´s not too bad. 

Nice combination of everything, looks creative.