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The Clam Before The Storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #70 | 3.729 | 3.729 |
Game Design | #81 | 3.795 | 3.795 |
Audio | #86 | 3.731 | 3.731 |
Innovation | #122 | 3.564 | 3.564 |
Graphics | #133 | 4.026 | 4.026 |
Fun | #154 | 3.628 | 3.628 |
Theme | #203 | 3.628 | 3.628 |
Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The threat of being boiled alive is a metaphorical storm. Therefore, all clams live in a perpetual state of being "the clam before the storm." As long as they live under human oppression, clamkind will never be truly free.
Also, it's a pun.
Did you write all the code and made all the assets from scratch?
All code, art, and music was done from scratch EXCEPT for the Godot DialogueManager plugin for displaying RPG dialogue.
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Comments
Love the atmosphere of the game, the cutscenes were cool. I didn’t get to spend enough time to get used to the movement and progress too far, the propulsion felt a bit too fast and I didn’t like how the clam would reset its direction after movement, but I understand if it was the intent. Well done regardless!
This game is gorgeous and I enjoyed every single moment of play! A lovely story, with diverse mechanics and solid encounters. Very well done! :D
The gameplay is diverse and creative, but the levels are somewhat difficult.however, it's still a good game.
Strange controls but pretty cool!
This is such a super polished game, with a lot of content.
Filled with puns, my favourite is "you are cooked"
Great work!
Super fun experience, very nice introduction into the game and the phenomenal art. Something quite unique in this jam and I am all for it!
I did really enjoy the difficult but water like controls, it really made it stand out from other games though sometimes I would just fly past a pearl or into death if i was not careful :D Congrats on the submission!
Really cool game!
Liked the intro and cutscenes very well, they were funny and had a nice charm to them. We like how it is a bit more of a creative take on the theme, and that you really went with it. It had very good audio, both the music and sound effects were nice. It really helped in the boss battles to get some audio queues.
We did think the controls were a bit difficult, but assumed that is at least partly intentional?
We sadly didnt have the either the skills or time to play trough all of it, but we really enjoyed what we played. And we will probably come back and try again when we have more time!
- Erlend and Hans
Really interesting! I found that the control is pretty hard as well as the keyboard commands. Anyway good submission!
Absolutely hilarious! Love all the puns. The game play was quite fun and surprisingly hard. 10/10
Really interesting! I really felt like a bivalve swiming around. The lice as a clam must be relaly hard.... Nice work!!
10 clams out of 10. Very enjoyable, I had a good laugh. Quite tricky in certain sections but not enough to be frustrating. I really liked this one :D
That was rather brutal xD very enjoyable game though!
This was pretty good! Good stuff!
Finally, some clam representation in games. I admire the committment to creating a movement system that actually makes me feel like I'm controlling a clam. This is a lot of fun. The art and dialogue is -- and I hope this phrase isn't offensive to clams -- *chef's kiss*. I laughed out loud at the death animation.
not to sound fishy but it was hard to keep clam while playing this game >_^ in all seriousness i really loved this entry! your limited colour palette really helped with the theme, and the pops of red made a lot of the visuals very positively striking. i had some troubles with the controls but was still lots of fun despite that!
10/10 would clam again.
To clam or not to clam, that is the question.
Absolute trip. Felt like I discovered a weird old game, like some lost media or something lol. It's so good.
Rad game. Not one, but two sets of great physics-based platforming controls. Frustrating and addictive. Simple, but well-applied art style. A very punny story with a variety of characters and at least two bosses! (I gave up on the crab). Great work!
Unexpectedly hardocre game, guys! I liked mechanics and level design in general, but was struggling with controls at first. Anyways, cool game!
Its a cool adventure, whilst a little hard to control - I still found it charming - good job :)