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Criteria | Rank | Score* | Raw Score |
SOUNDS | #146 | 3.429 | 3.429 |
DESIGN | #171 | 3.500 | 3.500 |
OVERALL | #205 | 3.571 | 3.571 |
INNOVATION | #230 | 3.286 | 3.286 |
MUSIC | #241 | 3.286 | 3.286 |
THEME | #257 | 3.357 | 3.357 |
VISUALS | #263 | 3.643 | 3.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Neat game! I liked the art style, and the hook was a pretty cool and fun mechanic.
This is a really good game! I did feel that the movement was a bit awkward, and the game was a bit too difficult, but overall great submission!
The movement was a bit clunky if that makes sense but I really liked the background desingn.
I found it a bit difficult so I didn't go really far but I really appreciate the atmosphere of the game and the art!
Nice job overall and good design!
yeah I think I made it a little to hard, thanks for playing.
Hey there,
Really solid platformer you got here, easy to grasp controls and all. The visual and sound matches pretty well.
I just feel a little stiff about the controls though, a little tuning up and some polish should do it.
Cheers!!!
Thanks for playing, I agree that the controls are stiff. I didn’t really know how to make a platform movement script so I just stuck with a basic movement one
Very cool platformer! Also quite challenging, i like that. The way you hook up to a wall is really interesting and the fact that you have to move to multiple points in the map is really unique. Good job!
Fun little platformer, I really liked your level design, how you introduced the different mechanics and then put them together in separete levels! Maybe the diffculty increase was a little to steep, but overall great jam submission (the audio and sfx were cool too)!
thanks for playing! Also I agree it did get difficult really quick
Amazing art! Also nice mechanics . The only "strange" things is when the player hit the ground, it's seems to compenetrate the terrain for a while.
Congratulation for the great job!!
Nice game and concept! I think it would have been good for the coins to have some visibility (maybe by being briefly bright when they appear) because I found them quite difficult to search for when I was out of light.
awesome! Thanks for playing! I was thinking about making the coins glow but I was afraid it would have been too easy.
I liked the visuals, the jump feels clunky. On day levels, the grey vertical platform its hard to see with the background. Overall good work guys, hope you enjoyed the experience
what do you mean by clunky, like the gravity is too high or the player doesn't jump high enough?
Ok. i speak little english, maybe its not the exact word. Example: sometimes jumping between sticks, pressing up + right, the pj do that, sometimes just right, like some inputs were cancelled.
Oh ok, thanks for your feedback and for playing my game