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A jam submission

Shut up and go.View game page

The less you carry the faster you can go.
Submitted by Slackers (@TheOGSlackers) — 56 minutes, 25 seconds before the deadline
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Play FPS

Shut up and go.'s itch.io page

Results

CriteriaRankScore*Raw Score
MUSIC#1993.4123.412
SOUNDS#3842.8242.824
OVERALL#4203.1183.118
INNOVATION#4592.8242.824
VISUALS#4853.0593.059
DESIGN#5152.7652.765
THEME#5492.7062.706

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

Movement is nice and the music is fun, the sword could do with a basic animation as I wasnt sure if i was attacking for a while. Great work either way! Feel free to check my game out if you get the chance :)

Submitted(+2)

The movement feels great, easily the best part of the game (I liked the wall jump the best). Although it was a little laggy, but that could just be my bad computer. Anyways I think that the bullets need to be bigger I found them hard to see. Also the music (which was really good by the way) kept cutting in and out. Otherwise nice job!

(1 edit) (+1)

(I am the guy who did the modelling and the sounds for the game)


Thanks for your review! I am very happy to hear that a lot of people really liked my music, it really means a lot to me.


The issue with the music happens when deathscreens/pausescreens appear, or when you slow down time. Would've been nice if it would work on point :( .

It's maybe your computer, because my computer with an I7 and 1080ti got a lil into working as well. It's not the most efficient game.

Submitted(+2)

It was rly good and the movement felt nice and the game was pretty well polished but also try my game

Submitted(+2)

Hey!

I liked the movement part of the game - that was fun! I think the enemy bullets needed to bigger (or more visually clear somehow) and some feedback when the player got hit would be nice.

Still, cool game! Well done!

Submitted(+2)

Great movements and gameplay. Enemy shooting particles are practicaly unvisible and there is no way to undrestand if there is an enemy shooting at you or not. But beside that overall good game

Submitted(+2)

I dont know why but the game is crashing! Tried opening it 3 times1

Developer (1 edit)

Are you on mac because it only works on Windows.

Submitted(+1)

No i am in windows, i unzipped it and opened it! Will try again ! Hope it works that time

(+1)

If you have time for us, you could provide us with screenshots and system specifications. This could help us for future stuff.

Developer

I didn't know that the project page doesn't show up on submission page so please take a look at that for some info and Tipps.

Submitted(+2)

I like this game! Great gameplay! Good job!

P.S.

Don’t worry about the animation, I understand that we all have a limited time but anyway you did a great job! Keep it up!

Submitted(+2)

Its great to see a 3d game in the jam! The player had good movement, and the levels were clear and easy to see. However, the enemies bullets were really hard to see because of their size. Other than that this was a great effort!

Submitted (1 edit)

Hey even i created a 3d game with my friend in 5 days(we lost 2 days xD), It has a lot of bugs but we will improve it in the next update soon ! https://itch.io/jam/blackthornprod-game-jam-3/rate/899679

Would be glad if you played it

Submitted(+2)

I like the gameplay. You should add some animations.

Developer

I made a lot oft animations but sadly there was no time to implement them.

Submitted(+2)

Not very polished but still pretty fun.

One problem I had is that I would die without knowing why and then realize there was an enemy right behind me attacking. Some sound effects for taking damage would have made a really big difference.

Also, the music was pretty cool

(1 edit)

(I am the guy who did the modelling and the sounds for the game)

Thanks for your review! I am very happy to hear that a lot of people really liked my music, it really means a lot to me.

Submitted(+2)

I thought the game could use some more animations and polish, but the base concepts really cool.

Submitted(+2)

Game could use that extra polish, but it gave me vibes of early FPS game like Golden Eye or Doom. Nice work.

Developer(+1)

probably the music It is heavily inspired by the doom Soundtrack.

Submitted(+2)

rly loved the graphics! the music as rly good too! keep up da great work!

(+1)

(I am the guy who did the modelling and the sounds for the game)

Thanks for your review! I am very happy to hear that a lot of people really liked my music, it really means a lot to me.

Submitted(+2)

I couldn't run your game but I'll just give you a feedback based off the video! The graphics are pretty cool, loved the music. Not sure about the gameplay mechanics as I didn't try it but I think you could have put more textures on the whole game and maybe have more complexity of the weapons too! But for something done it one week it already looks very impressive!! Goodjob!

Submitted(+2)

Hi, I really like the aesthetic and music, but I found the enemy projectiles hard to see and the wallrunning and jumps difficult to use. 

Developer (1 edit) (+1)

the funny thing is: i do as well but every time I tried fixing these things nothing would work anymore. Lesson learned I guess: don't try to build a game on a crappy base...