Frozen at the Unity logo. Whee.
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SpaceLess's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.667 | 4.667 |
Overall | #2 | 4.200 | 4.200 |
Audio | #5 | 3.800 | 3.800 |
Gameplay | #6 | 3.967 | 3.967 |
Theme | #10 | 4.000 | 4.000 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
- Theme: The space is very short but not that limited. It becomes limited on the boss if we don't play it right, because it have too much enemies.
- Audio: Perfect.
- Visuals: Perfect.
- Gameplay: Perfect. Just the boss that could have a limited number of octopus spawned after a while.
Congratulations on the game.
OMG, I just realized that you took the theme literally, limited spaces lol.
That's awesome, full 5 starts on theme for me, and everything else is great too, I needed to get used to the controls but once I did it felt pretty nice too play, although this game was a bit too difficult for my liking.
The audio was also amazing, with great background music and awesome sound effects, the only two complaints I have is that the player feels very heavy and is a bit hard to control and the lack of a tutorial, I would've liked to have know how to dash downwards (because it doesn't say anywhere that's even an option).
But other than those two small things I think this is an awesome game and deserves to be high up in the game jam's ranking, well done!
Hello.
I'd like to start this by saying screw you.
The boss-fight has several problems.
- The boss is RNG based. if you are unlucky enough to have one of the enemies spawner to spawn in the top right and the other in the bottom left, well then guess I'm screwed. Furthermore, if you are not lucky enough to have the explosions to kill the enemies, well guess then you are screwed.
- The game does not prepare you to the boss.
- The explosion attack is too fast.
- The boss has too much HP.
Overall great game and nice interpretation of the theme, but the boss is not good.
I beat it anyway tho:
I love your interpretation of the theme and the fighting was pretty fun too.
Can you try my game?
Wow! I love the graphics and concept! I have never seen anything like this before! If you keep developing this, it could be big!
Visually stunning and very metroidvania. I liked the little comicstrip cutscene to start off. For the first 3 minutes or so I was confused why I could only move right, then realised the arrow keys worked better and offered free movement. Overall, a very high execution style of game, although the mechanics like sliding felt a bit off, with some parts like the platforming and hopping off the aliens feeling a bit "spammy" (?) rather than satisfying, as I hammer the down arrow. Overall, very impressive and unexpectedly challenging. Good stuff!
The mechanics in this game are really cool and the way it fits the theme is great! I think it would be nice to be able to move left as well as right in case you make a small mistake and want to move back! Still really cool!
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