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Oblivion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #8 | 4.500 | 4.500 |
Overall | #20 | 4.090 | 4.090 |
Music | #27 | 3.833 | 3.833 |
Gameplay | #32 | 3.792 | 3.792 |
Art | #61 | 3.875 | 3.875 |
Originality | #68 | 3.708 | 3.708 |
Is the graphics 1 bit? | #96 | 4.833 | 4.833 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Steack
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Comments
Loved the look of the game and your take on the theme, i was kind of wondering if some people made a JRPG type game and finally found one hahah :DD although i might say the sound is a bit too loud i reduced the volume of my pc real low but it was still loud :(((
Oh sorry for the volume :/
Graphics, game play and music are all very good. The game is a little unbalanced but overall an amazing game. Well done.
thanks
When I was a kid , there's a card game , I think it was called 'Yogi' , your game has the same vibe , good thinking and I liked the graphics as well, hope you play mine as well
thanks ^^
Really fun active turn-based battler!
Great use of the limitation, as it definitely makes you think of what ability you want to lose the least. I played as the knight and mage, with the knight being a lot easier. It’s pretty funny, our games were pretty similar in layout, although our games were relatively different gameplay wise haha!
On a small side note, I’d definitely reference somewhere what art/music/asset packs you used if any. Only reason I noticed is because we both used the same sprite pack lol!
Overall, great submission, had fun playing it!
The monsters and theme was really great. I liked the many option you have but I found the warrior a bit overpowered because is the one that make you think less for overcoming the obstacle. But other then this balancing issue its great!
Nice and polished little RPG, fun in it's simplicity. Good execution and overall quality!
thanks a lot ^^
Great take on the theme, overall everything vibed really well together. Excellent, really polished submission. Fabulous job!
thank you so much ^^
i vibed real hard to the music, really liked how fast-paced the game feels even though it’s an jrpg, i tried to play very fast to the rhythm of the music
Thank you :)
Fun RPG with a lot of choices, I liked the overall theme, audio, and visuals it reminds me a lot of the Wizardry games. Forcing the player to get weaker as they go on fits with the theme well and for the most part it seems well balanced. Good job!
thanks :)
Highlights for me were the sprites and music. I think you used the theme really well here too.
You can get stuck in a situation where your only option is to eat. I personally find that very charming and funny. My second playthrough I got rid of the 'brain' option first and boy did I regret that haha. I only managed to beat it with the warrior. I think MP could recharge a little faster and then it would be a little more balanced.
Fun game, a lot of content in a small amount of time. Congrats!
Adam
Thanks a lot for your feedback :)
Very interesting concept executed perfectly.
Sprites was simple but still portrayed what they were trying to well, which reminded my a lot of old RPGs. The music was incredible, I sat on the main menu for at least 5 minutes just listening to the music play. I played through 3 times, 1 as each class, and only beat the game once as the Warrior. I got to the final level on both other classes, but both times ran out of attacks and had to just wait until I died. It was a bit annoying when near the end there isn't really any "right" option to pick, but I suppose that is the point of the game.
Overall, an amazing game that with more content I could see myself playing for hours.
Thanks ^^
I really like the UI ideas. Having the screens kind of split like that is a really cool touch. The music is funky, and I also like the idea of having turn-based combat elements without it being turn-based. Never played something like that before. Good job!
Thanks a lot :D
Cool game! Must have been so complex to create the system. I love the dinos <3
Very thank you :)
Great game! The mechanic of losing abilities/actions fits the theme very well. The Music & Visuals are well done. Text descriptions should be included for actions so you explicitly know what the results of using or sacrificing . I lost my HUD & I assume I sacrificed it, but it wasn't explicitly told so.
Thanks for your feedback :)
Challenging and addicting. Love the character art
Thanks :)
Awesome game! Was very fun and cool.
Thanks a lot :D
Very fun, good music and game feel! Would play again 10/10!
Thanks a lot ^^
Part rougelike and part strategy game, I really enjoyed this a lot. I didn't get to the end of it but I got really close before dying. I didn't know what my health was so I kind of just went down fighting lol. Still a great time.
Thanks ^^ . Keep going, you beat Oblivion for sure !
Super cool idea, giving the weakness and strengths of each monster (but then gradually making the UI disappear) was a really nice touch. Pretty creative take on the theme.
I felt like it was a bit easy to just pick the warrior class and then spam "sword" and "ham" indefinitely since that's really all you need to finish the game. I feel like the mage is punished way more than the physical classes.
Thanks for your feedback. Yes, Warrior is a easy way to finish the game maybe it's too easy ^^'. I don't want to create a game too hard.
The concept of having to give up a memory after every battle makes this a challenging game which fits the theme perfectly. Good graphics, good music, and well thought out gameplay. I thoroughly enjoyed it.
Thanks ^^