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A member registered Nov 21, 2014 · View creator page →

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Very satisfying to play through and cool concept! The lack of a game over was a little lackluster, but otherwise a solid entry with plenty of uniqueness.

Very solid puzzle game and it manages to teach the player naturally, looks good and has a cool concept to boot. Well done!

Fun little platformer, need more games with good boys in them. 10/10

I think so far my highest overall rated game for the jam, very well done with a lot of interesting room designs and  solid overall concept. I like the background story element and it feels like a Spelunky-lite game. The changing music was a nice touch and the designs in the walls of the rooms spelling out words/drawings was really cool to see, an absolute banger of an entry.

IGN 10/10 - IT'S OKAY

  • + Gorgeous details
  • + Lots of rooms
  • - Too much water
  • - Too many rooms

A fun Paperboy kind of game with some light survival mechanics.

I like that you can choose when to stop whenever you want to and the fact that there are so many little items to find scattered all over the world. Zooming in/out is a neat additional but it is very fast and allows you to zoom out seemingly forever, causing the screen to get all glitchy. The ghosts also don't feel like much of a threat when using vehicles, but otherwise a solid entry and I like the concept!

Very fun puzzle game that scales up in difficulty well, it looks very pretty and the music is solid as well! Every time the levels started to feel like they might get repetitive you added a new mechanic and kept the flow going. Well done!

Fun RPG with a lot of choices, I liked the overall theme, audio, and visuals it reminds me a lot of the Wizardry games. Forcing the player to get weaker as they go on fits with the theme well and for the most part it seems well balanced. Good job!

This is a really cool puzzle game and reminds me a lot of puzzles you would find on a newspaper or in a riddle book. It's light-hearted and easy to get into, but I think some of the word pairings don't end up working super well, compared to other words on the board.

Other than that I really liked it!

It's pretty difficult to tell whats going on and it might be bugged for me as the flashlight doesn't do anything other than shoot a ball forward and when the bar runs out I can still use it perfectly fine.

From the screenshots it looks like I should be able to shoot the walls and see where things are but it doesn't do that and I'm just left it pitch black. I like the concept and would like to try it again if this is fixed.

I liked the game a lot, but I wanted to like it more. It looks very nice and for the most part feels good, but every so often it would feel like inputs would drop (this could be a webGL related issue) and the tolerances of spikes seems both really tight at times and also really loose. The third screen alone took me a while to figure out because of that and I think a more gradual difficulty curve overall could help out.

ALL of that being said however I did like it. The visuals, music, and sound effects are all very well done and when it feels good it feels VERY good and is a really solid platformer. I also really like the idea of having a gun that is used for additional momentum and it gives the player a lot of freedom mid-air.

I like the idea a lot and the actual platforming feels really solid, it actually reminds me of a couple of other games in this jam that remove the ability to use basic actions, but that said it is still well done here and I think the levels utilize them in a solid way. I wish there were a few more levels though!

I like the overall aesthetic a lot and its a nice cute game. Making the ghost go away seems a little random and sometimes they will leave almost immediately and other times they will hang around and try to steal the heart for well over a minute so I'm not sure if I'm missing something there. In any case it's a solid little game and well done!

Really cool music and how it ties in with shooting, I think I would like it a bit better if the arena was a little larger maybe, but still a fun little music game and you fit the theme in pretty decently!

The sound effects and visuals were very satisfying and the overall presentation is incredibly well done! There were a few tricky stages in adding/removing land and inverting everything, but that's not bad by any means. Very solid puzzle game!

WOW, this feels really good and I like the overall look and controls. It is however, criminally short and more levels would be very much appreciated. Good job!

Liked the idea of playing as the dragon defending your gold a lot, solid artwork and good music, would have liked maybe an additional track or two or some sound effects but otherwise a really solid card game!

Fun little arcade game, I was going to say it reminded me of Downwell and then I read your description so that makes sense! I liked the music and the tumbling character was neat, would like some sort of high-score system!

Limited keys that you have to find to reuse is a really neat idea for a platformer and it makes for a fun little puzzle-esque game. The music did get a little repetitive and I wish there were a few more levels. FFFFFFFFFFFFFFFFF

It defiantly looks like something I would want to try out, but overall the lack of controls and explanation really hurt, there is also a lot of UI on the screen that seems unnecessary . The music is solid though and I like the visual style!

Very cool concept and it feels really nice to play! Of course you feel worse and worse as the game goes on but you managed to balance it out really well. Cool use of mechanics and themes and its a very pretty game!

This is a really good Binding of Isaac kind-of game, a bit more enemy variety would defiantly help. I also had a problem where I kept getting stuck on the doorways corners when entering a room and would get hit, but maybe that;s just me being bad. In any case it was a fun little play-through with good art and music!

Fun little arcade game, I wish there was more of an intro or main menu and once you start growing in size it becomes really easy to get stuck in a loop of constantly being hit. Otherwise it was a fun little experience!

Very well done simulation, the inputs felt  like they made sense and the terminal was well integrated. As some others have said I o wish there was more of a challenge but that is far from being a massive issue, empire building games like this are always a nice find and I could see a full scale iteration of this working really well!

Fun twin-stick shooter, it reminded me a lot of Nuclear Throne, and I think the idea of being made to take negative power-ups is a really good use of the theme!

Nice mix of story and shoot-em-ups,  the theme worked well in having both the different characters  leave and the arcade getting more difficult. Stage 3 really got to me though because I couldn't tell I was being shot at at first. Interesting little game with good story-telling and music!

Interesting idea for a little twin-stick shooter, I wish you could hold more than 1 bubble at a time because rushing to get one when multiple enemies spawn feels very rushed. It could also do with some music, but overall not bad at all and it is certainly original! (There was a lack of Berserk in the game though so 0/10)

Pretty fun short game, it gives a lot of choices in weapons to use and the concept of getting rid of weapons to move faster is neat. The shotgun absolutely DESTROYS though and you can safely get rid of every other weapon for it and finish the game pretty quickly. Overall fun though and it feels good to play!

This is a very pretty game and makes use of the theme well. The controls felt a little odd to get used to though and I wish there was mouse support. It also for whatever reason opens up my SteamVR every-time I launch the game. Other than that though its a solid turn based game with a lot of variety!

Neat little arcade game, I liked the idea of switching between worlds a lot and wish it was used in a more fundamental way perhaps. It feels pretty tight though and was very easy to read and pickup!

This used the theme very well and has a great atmosphere to it, backtracking got a little confusing,but that also lends to the 1-bit nature of things. Overall it was a really solid entry!

I'm not really one for card games, but this was really solid! I thought I was doing pretty good up until I realized there was way more game after the initial section. It gets very tense and forces you to think creatively, good job!

Thank you for the love! I'm pretty sure you can update your rating and resubmit them if you really want to.

Very cute and fun game, liked the art-style a lot and the different upgrades were a nice addition!

Good to see another FPS in the jam! I think yours fits the theme a LOT better though, very fun to shoot money at people, feels responsive and I like the concept!

It could definitely use some music/sound effects, it's got a nice and quick flash game feel to it though and isn't a bad start to something!

Any game that let's you SMASH kittens and old ladies with gifts is great, music was nice, and it felt very well rounded. 10/10

Fun Untertale-like boss fights, would like to see more stages honestly!

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Good feeling platforming, a couple of different stages or some sort of additional challenge would be nice, but otherwise it's good!

Nice little science fiction story! Wish there would have been a few more choices.

Solid platformer, I like the commentary a lot and how that plays into each level, and also how each level is a variation of the same level, it adds a nice sense of cohesion. Fun all around and the color swapping was well done!