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Rockfall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music | #23 | 3.923 | 3.923 |
Gameplay | #52 | 3.538 | 3.538 |
Is the graphics 1 bit? | #52 | 4.923 | 4.923 |
Theme | #56 | 3.692 | 3.692 |
Overall | #57 | 3.718 | 3.718 |
Art | #106 | 3.385 | 3.385 |
Originality | #189 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please enter your nicknames in discord and the nicknames of your teammates.
DOOM2099, SavestateCorrupted, Rob
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Comments
Endless runner games always have nice vibe, losing a part of your body is cool and fit the theme, good work over all, well done.
Thanks!
Really fun endless runner!
Fun :)
Nice touch making the character spin and having inertia moving it back and forth. Definitely added a unique touch and made it a bit more difficult
Really nice infinite "faller", the inertia is a perfect idea and the chip music fits perfectly! Maybe not exactly in theme with the jam, but a fun and well executed production! I liked it!
Loved the wobbly physics added to the play, It made the game more unpredictable and fun.
The Music & SFX was fun and peppy, well written. Fun use of changing the piece once you've hit you're highscore, a good way to add energy.
Fun stuff!
Thanks a lot for your feedback!
Fun little arcade game, I was going to say it reminded me of Downwell and then I read your description so that makes sense! I liked the music and the tumbling character was neat, would like some sort of high-score system!
Thanks! I'm glad we got close to our inspiration. A high-score system would be great, I should probably add some features after post-jam...
Very interesting game, I love the music.
Thank you so much! The music was very fun to make.
I really like the concept and how difficult it is to control the character! I could see this being really neat if there were other objectives than just dodging, such as bonus point spots and the like. Great job! (ps i want to see score on the game over screen)
Thank you for playing and giving feedback! Yeah, we had more ideas, but sadly couldn't bring them to life this week. I actually submitted with just one minute on the clock, otherwise I also wanted to implement small stuff such as the highscore on the game-over screen.
Loved the 3d spinning character, nice job!
Thank you!