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Devlogs Page 89

WAC Development Blog(2026/03/03) - Middle East War Scenario: Factions
Hello everyone, as you all know, the Middle East war has recently broken out, so our production team is keeping up with the situation and has begun creating a M...
Language
Major Update
“Hi all! We’ve just rolled out two small but useful improvements: ✅ Language selection available directly on the login page ✅ Terms of Service displayed...
Stewing on Our Exercise Mechanics
1
Game Design
THIS IS NOT A FOOKING GAME Wait, what am i talking about? SeaCrit is absolutely a friggin' game XD. But this is a blog about exercise so i figured, let's post t...
Update 0.22.09
-Fixed Soul Reave not doing any damage -Health regen is drastically lowered with a small flat component, and slight scaling based on max hp. This change is unti...
2 files
Defining the game
1
Game Design
Everyone of our team worked hard towards defining our game more. Development: - More defined prototype of the flocking behavior of the sheep. - Prototype of bar...
1 file
Tactical Pocket Nuke Doom Mod Released!
Major Update
Inspired by ELFLE's Boom Power, it had an inventory nuke item that the player could find, carry, and deploy anywhere to create a small tactical nuclear explosio...
1 file
World 2 screenshot
Level 1 world 2 lava world!...
Take on Lepri and his minions and collect all paddies 4 leafed clovers
New hoVer Demo
1
4
Major Update
Soooo I have uploaded my first mobile minigame demo to Itch! It has the first 5 levels of a fun hovering spaceship race/puzzle game aimed at the casual mobile b...
1 file
Lava Caves Biome!!! Also Maxed-out Laser :)
The Lava Caves biome is finally here! :) Added the Lava Caves biome - the deepest biome, with many new materials and access to rare earth elements :) Added gems...
2 files
Perormance update: set V-Sync
Some users reported high CPU usage on older computers, so V-Sync has now been enabled...
Update - Version 0.3 (For real this time)
Changelog UPLOADED CORRECT FILES this time (-‸ლ) Fixed Ether’s dialogue code. (Dialogue variants will now trigger correctly) Fixed Ash link inactive on...
2 files
TLoH [0.16.7-A] - Static Export
3
This update features the addition of a static export system. You can now use TLoH to create static (PNG) as well as offline interactive CYOA. The static export...
1 file
Weekly Report
Hello everyone! It’s time for our weekly report! Another fruitful week for our group, let’s see what we accomplished Dan (GD): Well, I am rather not happy w...
1 file
multiplat v0.2
Global beta V0.2 --- pre combat test - Increased view distance - Added contrast and lens flare filters - Expanded the walkable area - Added two grass patches -...
3 files
Overhauled GUI, More Items, Balance changes, and Intro animatic RAAAA!!!!!
Marketing
In this new update for Permafrost 0.3 I have added a new work in progress intro animatic that plays at the very start of the game when you selected 'new game'...
1 file
0.161 The Speedy Patch
-You can slam on jump pads now -Boom Barrels have better vision and can jump...
1 file
Muerte
1
We We all die someday...
A jungle survival traditional roguelike
V11
Added a bad random lighting system (you can disable them in Main Menu > Menu > Options > General > Reduce Lag), and improved accuracy of null style. And fixed s...
4 files
Released free Tier of Prisen toilet pack
3
I released the free tier to the prison toilet pack, it contains the toilet and the sink...
1 file
Version .03
Game Design
Update .03! Spent the weekend celebrating a friend's birthday. Added the random Hex map tables. These should allow you to add different features to your hex map...
1 file
Ready For Launch
Major Update
Hi I'm Grif, Until recently I was a game developer with over 20 years in the industry. Thanks to AI and Greedy Corporate Overlords, I'm now Unemployed. To be ho...
2 files
The past and future of Permafrost
Hello! This post will talk about the past, current and future of Permafrost. This means it will talk a bit about the development process, the updates that have...
Punk Girl new animations
6
Major Update
Added 2 new animations for the Punk Girl...
1 file
A game assets pack for fighting games
BUILD 0.6
I've added 2 new crops: - The blackcurrant, which grows at a rate of 7, and gives 5-6 ammo upon harvest. A thrown blackcurrant moves at a rate of 5px/f, deals...
2 files
Second Prototype – Things Are Getting EVEN MORE Hot
Game Design
Welcome Back! Hello again, brave future players! We’re really happy to see you back - and even more excited to tell you that things are getting serious. This...
1 file
Battle of the Alamo Fully Releases on May 1st!
Major Update
Happy Texas Independence Day! To celebrate, I'm announcing the release date for Battle of the Alamo: May 1st, exactly in 2 months! It will be releasing both on...
4 files
hello
Postmortem
it has been a loooooong time since the last update. but the next update will be MASSIVE...
1 file
Patch V1.0.3
Whats new on version 1.0.3? When going upstairs your velocity is normal Fixed other minor bug Updated credits Also, not a part of this version but now linux and...
1 file
updated some new stuffs
Game Design
updated some new stuffs...
1 file
survivor-like game
First Video Tutorial: Learn the Interface
8
The very first video tutorial for the plugin is here. In this video, you'll learn about the interface of the plugin and how to play the effects you created in y...
Challenge Mode — How Far Can You Go?
Infinite TTT v1.5 adds Challenge Mode — an escalating AI gauntlet that finds your skill ceiling.Start against an easy AI opponent. Win, and the next round get...
1 file
1.3.6 Delay Notice
Game Design
I’ve been informed all four Custom Night challenges need significant balancing, i. e., they’re unplayable. Please wait!...
Known Issues List
Here are a list of issues with the game: Issue#1: Some functionality is lost whenever the 'replay' button is pressed, like sound and moon speed. This has been f...
1 file
March 3rd Update – Text Spacing Fix
6
Hello everyone. We've released a small update on March 3rd. This patch fixes an issue where some text appeared with incorrect spacing during gameplay. If you en...
2 files
FPS enemy AI updates
Enemy AI has been improved so they patrol to random locations and don't get stuck as often...
2 files
v1.8.3.0 Release (Forbidden Zone)
Additions: - Room Type: Forbidden, contains a forbidden item, with a big upside and a big downside. One appears after each endurance level! - Animachine: Baby A...
3 files
Update 0.3 - General Improvements & Polish
I’ve uploaded a new build focused on improving the overall experience and making everything feel smoother. This update includes: General gameplay fluidity imp...
1 file
Happened in Hanaa – Vol. 39: February 23-March 1, 2026
Game Design
After weeks of mostly visual work, I shifted back into more technical territory. As the thumbnail hints, I’ve also been experimenting with a new OS. Experimen...
Devlog #6
Game Design
Week of February 22nd + March 1st - creating high poly + low poly versions of the weapons + experimenting with different additional details to add onto the desi...
Released first volume of Cascade Shadows
Major Update
Hello everyone! I have been co-writing a lot of stories with the use of LLMs for a few years now and decided to finally make one of them into a full visual nove...
3 files
Devlog 2: Prototyping 2
Game Design
This week we continued prototyping, working on the art bible, tech doc and game design model. Gameplay Prototyping: We continued prototyping our gameplay and ge...
Lots of Bug Fixes 2.8 / 2.9
Before we get in too deep, I want to say thank you to everyone who has been reporting bugs! It is super helpful for myself and this games development. If you fi...
Launch of the Demo - Catnip Cosmos
Major Update
Hi! I've fell in love with incremental games about a year ago and I knew I have to make one myself. Something that I want to play myself. The game features cats...
2 files
Exile of Arcadia Alpha
Level 1 and 2 complete New background, foreground, and art for buildings New mechanic of Electroblocks Moving obstacles that kill on impact New tower climbing s...
1 file
February Early Access Update! August 17-22
2
Major Update
It's a short month, so the focus has been entirely on content with very little time for bug fixing. I included some known issues in this log to keep track. Plea...
1 file
Week 3 - Bringing the world to life
Greetings! / This week has been all about shaping our game world and experimenting with gameplay mechanics. Our artists have been busy creating concepts for our...
New Boss
NEW BOSS - Magician At least halfway finished, I'd like to add a few more attacks he can do. Enjoy playing simon says...
2 files — 0.2.1
Sword & Squire v1.1.1 (minor adjustments)
Adjusted a late-game encounter to make it slightly "easier" - for players who already know the trick, there will be no actual different in difficulty, but this...
1 file
Small Updates (mostly visual)
Changes: changed horse jump animation (more smooth now) fixed music button gui (visuals and functionality) added background with clouds...
3 files
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